我在three.js中创建一个立方体,如果我先旋转它然后translateX,立方体位置不是(10,0,0) geometry = new THREE.BoxGeometry(3, 3, 3);
material = new THREE.MeshBasicMaterial({ color: 0xff0000});
mesh = new THREE.Mesh(geometry, material
使用旧的three.js(r72-)动画系统,可以在指定的时间开始动画。 我做线沿线的东西: // anim being an instance of THREE.Animation
var duration = anim.data.length;
anim.currentTime = Math.floor(Math.random() * (Math.floor(duration) - 0