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我在场景中有两个动态物体,实际上它们是两个球。但是我对碰撞行为并不满意,例如碰撞时,一个球速度较快,一个球变慢,有时一个球完全停止。我知道这是正常的根据物理规则,但我想要静态速度,即使他们碰撞。其实我开发它在coronalabs所以这里也是我怎么加了两个球动态物体碰撞行为
ball1 = display.newCircle(ballx, bally, ball_radius)
physics.addBody(ball1, "dynamic", { bounce = 1, density =1, friction = 0, radius = ball_radius })
ball1:setFillColor(255,215,0)
ball1:setLinearVelocity(500,500)
ball2 = display.newCircle(ballx+5, bally+25, ball_radius)
physics.addBody(ball2, "dynamic", { bounce = 1, density =1, friction = 0, radius = ball_radius })
ball2:setFillColor(255,0,0)
ball2:setLinearVelocity(500,500)