2017-09-14 62 views

回答

2

这是因为多维数据集的默认外观方向向下是Z轴。所以你的箭头必须在立方体旋转之前从那个方向开始:

var arrowHelper = new THREE.ArrowHelper(new THREE.Vector3(0, 0, 1), origin, length, hex); 
+0

Yay!谢谢! :d – arpo