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我想动画静态,就像在电视上。我有5帧,我试图很快将它们切换出来。每次运行它时,我都会遇到无法识别的选择器错误和崩溃。它崩溃在[staticSprite runAction:repeat];
。我是新来的cocos2d。CCSprite runAction:崩溃。
CCLayer *staticlayer = [[CCLayer alloc]init];
staticlayer.contentSize = CGSizeMake(640, 960);
staticlayer.position = CGPointMake(winSize.width/2, winSize.height/2);
staticlayer.isRelativeAnchorPoint = YES;
NSArray *staticFrames = [[NSArray alloc]initWithObjects:@"static_0.jpg",
@"static_1.jpg",@"static_2.jpg",@"static_3.jpg",@"static_4.jpg",nil];
CCSprite *staticSprite = [CCSprite spriteWithFile:@"static_0.jpg"];
staticSprite.position = ccp(winSize.width/2, winSize.height);
CCAnimation *staticAnimation = [CCAnimation animationWithFrames:staticFrames delay:0.1f];
CCAnimate *staticAnimate = [CCAnimate actionWithAnimation:staticAnimation];
CCRepeatForever *repeat = [CCRepeatForever actionWithAction:staticAnimate];
[staticlayer addChild:staticSprite];
[self addChild:staticlayer z:0];
[staticSprite runAction:repeat];
谢谢先生.. – 2012-04-09 00:07:52