我不知道怎么骑spawnTime和speedMove,当我增加speedMove不瓷砖之间的区别: The increased difference between the tiles. speedMove代码: GetComponent<Rigidbody2D>().velocity = new Vector2(transform.localScale.x, GetComponent<Rigid
for (i = 0; i < 1030; i++)
{
var fs = require("fs")
var spawn = require("child_process").spawn
var log = fs.openSync("./program.log", "a")
var child = spawn("./program", [], {de