我正在使用Three.js r83。 我想动态地添加点到几何,但场景永远不会更新。 这工作: var tmaterial = new THREE.PointsMaterial({
color: 0xff0000,
size: 5,
opacity: 1
});
var tgeometry = new THREE.Geometry();
var pointClo
我有下面的代码片断这不只是打印出“确实”,而不是整个事情: Pattern pat = Pattern.compile("\\w+");
s = new Scanner("Indeed it's going to be the thing i am talking about");
while(s.hasNext(pat)){
System.out.printl