https://jsfiddle.net/j7myybnn/1/如何改变一个threejs帆布
我是新来threejs和HTML画布的烟色。在小提琴你可以看到黑烟我怎么能改变,以白色或灰色...
我试着用蓝色烟雾png
,但它仍呈现黑色...我不知道黑色来自哪里
谢谢!
var camera, scene, renderer,
geometry, material, mesh;
init();
animate();
function init() {
clock = new THREE.Clock();
renderer = new THREE.WebGLRenderer({alpha: true});
renderer.setSize(window.innerWidth, window.innerHeight);
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(100, window.innerWidth/window.innerHeight, 1, 10000);
camera.position.z = 1000;
// scene.add(camera);
textGeo = new THREE.PlaneGeometry(300,300);
THREE.ImageUtils.crossOrigin = ''; //Need this to pull in crossdomain images from AWS
textTexture = THREE.ImageUtils.loadTexture('https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/quickText.png');
textMaterial = new THREE.MeshLambertMaterial({color: 0xffffff, opacity: 1, map: textTexture, transparent: true, blending: THREE.AdditiveBlending})
text = new THREE.Mesh(textGeo,textMaterial);
text.position.z = 800;
// scene.add(text);
smokeTexture = THREE.ImageUtils.loadTexture('assets/img/Smoke-Element2.png');
smokeMaterial = new THREE.MeshLambertMaterial({color: 0xffffff, opacity: 0.8, map: smokeTexture, transparent: true});
smokeGeo = new THREE.PlaneGeometry(300,300);
smokeParticles = [];
for (p = 0; p < 150; p++) {
var particle = new THREE.Mesh(smokeGeo,smokeMaterial);
particle.position.set(Math.random()*500-250,Math.random()*100-250,Math.random()*1000-100);
particle.rotation.z = Math.random() * 360;
scene.add(particle);
smokeParticles.push(particle);
}
$('.smoke').append(renderer.domElement);
}
function animate() {
// note: three.js includes requestAnimationFrame shim
delta = clock.getDelta();
requestAnimationFrame(animate);
evolveSmoke();
render();
}
function evolveSmoke() {
var sp = smokeParticles.length;
while(sp--) {
smokeParticles[sp].rotation.z += (delta * 0.2);
}
}
function render() {
renderer.render(scene, camera);
}
十六进制值和不透明度当前设置如何,我认为他们应该呈现,但还是不行......你还是捣鼓显示黑烟 – Omar
这是我需要完成的更好的例子。 https://jsfiddle.net/j7myybnn/1/谢谢! – Omar
不,我的链接显示紫色烟雾,黑色是他们重叠的地方。 比较: https://jsfiddle.net/c0un7z3r0/y66orud2/ 有: https://jsfiddle.net/c0un7z3r0/y66orud2/1/ 如果调整不透明度值会有重叠较少混合并减少黑色。 https://jsfiddle.net/c0un7z3r0/y66orud2/4/ –