该技术被称为纹理映射。这是从surface
函数(R2011b)一个代码示例:
load clown
surface(peaks,flipud(X),...
'FaceColor','texturemap',...
'EdgeColor','none',...
'CDataMapping','direct')
colormap(map)
view(-35,45)
此示例从“peppers.png”加载RGB图像,并将其映射到汽缸:
imgRGB = imread('peppers.png');
[imgInd,map] = rgb2ind(imgRGB,256);
[imgIndRows,imgIndCols] = size(imgInd);
[X,Y,Z] = cylinder(imgIndRows,imgIndCols);
surface(X,Y,Z,flipud(imgInd),...
'FaceColor','texturemap',...
'EdgeColor','none',...
'CDataMapping','direct')
colormap(map)
view(-35,45)
事情甚至与warp
简单功能(自带图像处理工具箱)为纳坦建议:
imgRGB = imread('peppers.png');
[imgRows,imgCols,imgPlanes] = size(imgRGB);
[X,Y,Z] = cylinder(imgRows,imgCols);
warp(X,Y,Z,imgRGB);
你可以用它的图像创建面...使用'surf(x,y,z,c);'其中'x,y,z'是圆柱体的坐标(每个是相同大小的二维数组),'c'是您要映射的图像。 – Floris 2013-05-10 04:13:07
请参阅:http://www.mathworks.com/support/solutions/en/data/1-15PCO/index.html?product=SL&solution=1-15PCO – Amro 2013-05-10 08:02:03