2014-11-14 80 views
-1
enemyFromCorner1.position = CGPoint(x: 0, y: 1) 
enemyFromCorner2.position = CGPoint(x: 0, y: 0) 
enemyFromCorner3.position = CGPoint(x: 1, y: 0) 
enemyFromCorner4.position = CGPoint(x: 1, y: 1) 

我希望我的敌人在各个角落。我究竟做错了什么?Swift Sprite-Kit - 在角落中的位置

我想要4个节点在四角产卵。带有SpriteKit和Swift的左上,右上,左下和右下。

现在,我把它们都放在左下角。

而且,基于此: https://developer.apple.com/library/ios/documentation/GraphicsAnimation/Conceptual/SpriteKit_PG/Nodes/Nodes.html 代码应该是正确的。

+1

你在做什么?请提供更多信息 – 2014-11-14 21:22:15

+0

A游戏。我想要4个节点在四角产卵。带有SpriteKit和Swift的左上,右上,左下和右下。 – Betkowski 2014-11-14 21:23:18

回答

1

没关系,我整理对我自己:

enemyFromCorner1.position = CGPoint(x: size.width, y: size.height) 
enemyFromCorner2.position = CGPoint(x: size.width - size.width, y: size.height) 
enemyFromCorner3.position = CGPoint(x: size.width, y: size.height - size.height) 
enemyFromCorner4.position = CGPoint(x: size.width - size.width, y: size.height - size.height)