2012-07-09 83 views

回答

3
CCFadeOut *fade = [CCFadeOut actionWithDuration:3]; //this will make it fade 
CCCallFuncN *remove = [CCCallFuncN actionWithTarget:self selector:@selector(removeSprite:)]; 
CCSequence *seq = [CCSequence actions: fade, remove, nil]; 
[mySprite runAction:seq]; 

这是我们上面分配的CCCallFuncN对象调用的方法。

-(void) removeSprite:(id)sender 
{ 
[self removeChild:sender cleanup:YES]; 
} 

希望这会有所帮助。干杯!