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我想知道一旦MainPlayer接触星星后如何消失某些精灵(星星)。如何让某些精灵在触摸后消失 - Cocos2d
谢谢。顺便说一句,我是Cocos2d的新手,我只是为了娱乐和教育目的而做的。 谢谢。
我想知道一旦MainPlayer接触星星后如何消失某些精灵(星星)。如何让某些精灵在触摸后消失 - Cocos2d
谢谢。顺便说一句,我是Cocos2d的新手,我只是为了娱乐和教育目的而做的。 谢谢。
如果您希望能够检测到cocos2d中的触摸,则需要在init方法中将isTouchEnabled
属性设置为YES
。您现在可以利用触摸事件。
接下来,创建新的方法:
- (void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
//This method gets triggered every time a tap is detected
NSSet *allTouches = [event allTouches]; //Get all the current touches in the event
UITouch *aTouch = [allTouches anyObject]; //Get one of the touches, multitouch is disabled, so there is only always going to be one.
CGPoint pos = [aTouch locationInView:touch.view]; //Get the location of the touch
CGPoint ccPos = [[CCDirector sharedDirector] convertToGL:pos]; //Convert that location to something cocos2d can use
if (CGRectContainsPoint(yourSprite.boundingBox, ccPos)) //Method to check if a rectangle contains a point
{
yourSprite.visible = NO; //Make your sprite invisible
}
}
,你可能要采取最终有以下优势其他方法:
- (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)ccTouchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event;
希望这有助于。