2017-05-29 180 views
1

我有两个盒(集团),并且当我旋转时,图像显示装置是这样的:盒3D JavaFX的旋转

陈列盒 Display Boxes

旋转盒 Rotate Boxes


当旋转,盒子(JANELA_MEIO_BOX)失真:

public class Demo1 extends Application { 

private PhongMaterial texturedMaterial = new PhongMaterial(); 
private Image texture = new Image("/T3D/mapfooter.JPG"); 
private final PhongMaterial redMaterial = new PhongMaterial(); 

public static void main(String[] args) { 
    Application.launch(args); 
} 

@Override 
public void start(final Stage stage) { 

    redMaterial.setSpecularColor(Color.ORANGE); 
    redMaterial.setDiffuseColor(Color.RED); 

    texturedMaterial.setDiffuseMap(texture); 
    javafx.scene.shape.Box JANELA_MEIO_BOX = new javafx.scene.shape.Box(); 

    /* rotate */ 
    JANELA_MEIO_BOX.setWidth(600.0); 
    JANELA_MEIO_BOX.setHeight(340.0); 
    JANELA_MEIO_BOX.setDepth(100.0); 
    JANELA_MEIO_BOX.setMaterial(texturedMaterial); 

    Group JANELA_001 = new Group(); 

    stage.setTitle("Cube"); 

    final CameraView cameraView = new CameraView(); 


    final Scene scene = new Scene(cameraView, 1000, 800, true); 
    scene.setFill(new RadialGradient(225, 0.85, 300, 300, 500, false, 
      CycleMethod.NO_CYCLE, new Stop[]{new Stop(0f, Color.BLUE), 
       new Stop(1f, Color.LIGHTBLUE)})); 
    PerspectiveCamera camera = new PerspectiveCamera(); 
    scene.setCamera(camera); 
    scene.setOnScroll((final ScrollEvent e) -> { 
     camera.setTranslateZ(camera.getTranslateZ() + e.getDeltaY()); 
    }); 


    javafx.scene.shape.Box JAN_MAIN = new javafx.scene.shape.Box(); 
    JAN_MAIN.setMaterial(redMaterial); 
    JAN_MAIN.setWidth(1000.0); 
    JAN_MAIN.setHeight(600.0); 
    JAN_MAIN.setDepth(100.0); 

    JAN_MAIN.getTransforms().add(new Translate(1, 1, 1)); 


    JANELA_MEIO_BOX.getTransforms().add(new Translate(1, 1, 1)); 

    JANELA_001.getChildren().addAll(JAN_MAIN, JANELA_MEIO_BOX); 

    cameraView.add(JANELA_001); 

      /* mouse events */ 


    cameraView.frameCam(stage, scene); 
    MouseHandler mouseHandler = new MouseHandler(scene, cameraView); 
    KeyHandler keyHandler = new KeyHandler(stage, scene, cameraView); 
    /* scene */ 

    stage.setScene(scene); 
    stage.show(); 
} 

旋转时,盒子(JANELA_MEIO_BOX)变形

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ps:旋转后的行(Box)不可见! –

回答

0

您有两个盒子:一个1000x600x100立方体和一个600x340x100立方体。

当你把它们放在一个组中时,它们被放置在中间:较大的一个在X中从-500到500,在Y中-300到300,在Z中-50到50,并且相同对于较小的一个,也是从-50到50的Z.

当您在同一个精确的Z坐标中渲染两个形状时,您将始终获得这些工件。

artifacts

一个快速的解决方案,如果你想看到两个形状,只是把较小的一个稍微深一点:

JANELA_MEIO_BOX.setDepth(100.1); 

no artifacts

而且这也是方便的您将场景抗锯齿设置为平衡:

final Scene scene = new Scene(cameraView, 1000, 800, true, SceneAntialiasing.BALANCED); 
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谢谢JoséPereda!完美!非常感谢你! –

+0

如果您将问题标记为已接受,那将会很好,所以它可以对其他人有所帮助。 –

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好的,何塞佩雷达。完成!谢谢 ! –