我正在为我的学校创建一个项目,直到现在它还是相当不错的。我搜索了近一个小时的答案,仍然找不到任何东西(错误的标签?)。显示命中游戏对象的名称
问题是我想显示玩家正在用raycast击中的物品的名称。我试过这个,但可悲的是它不工作:
#pragma strict
var rayLength : int = 10;
private var inventory : Inventory;
private var guiShow : boolean = false;
var bush : GameObject;
var player : GameObject;
function Start()
{
inventory = GameObject.Find("First Person Controller").GetComponent(Inventory);
}
function Update()
{
var hit : RaycastHit;
var forward = transform.TransformDirection(Vector3.forward);
if(Physics.Raycast(transform.position, forward, hit, rayLength))
{
if(hit.collider.gameObject.tag == "Wood")
{
guiShow = true;
if(Input.GetKeyDown("e"))
{
inventory.wood++;
Destroy(hit.collider.gameObject);
guiShow = false;
}
}
else if(hit.collider.gameObject.tag == "Sticks")
{
guiShow = true;
if(Input.GetKeyDown("e"))
{
inventory.stick++;
Destroy(hit.collider.gameObject);
guiShow = false;
}
}
else if(hit.collider.gameObject.tag == "BushFull")
{
guiShow = true;
bush = (hit.collider.gameObject);
if(Input.GetKeyDown("e"))
{
inventory.berry += 5;
bush.GetComponent(BushController).berriesTaken = true;
guiShow = false;
}
}
else
{
guiShow = false;
}
}
else
{
guiShow = false;
}
}
function OnGUI()
{
if(guiShow == true)
{
GUI.Box(Rect(Screen.width/2, Screen.height/2, 100, 25), "Pick up" + hit.collider.gameObject);
}
}
如果有人知道答案 - 请帮助我。提前致谢!
请不要加标题中的标签,Unity的“JavaScript”其实不是JavaScript,而是UnityScript – LearnCocos2D 2015-02-06 10:54:42
哦,好的。对不起 - 不会再发生。 – Fiffe 2015-02-06 10:56:37