“设置”我做了一个构造函数(并把它上面的预载功能)这样遗漏的类型错误:无法读取属性未定义
character = function(CharX,CharY,CharSpeed){
this.x = CharX ;
this.y = CharY;
this.speed = CharSpeed;
this.AddSpriteSheet = function (SprX,SprY,key) {
this.character = game.add.sprite(SprX,SprY,key);}
};
后来在创建功能,我添加
var Char1 = new character(game.world.width*0.5,game.world.height*0.5,5);
Char1.AddSpriteSheet(game.world.width*0.5,game.world.height*0.5,'character');
Char1.anchor.set(50,50);
控制台读取“Uncaught TypeError:无法读取未定义的属性'set' 我做了什么错?
您永远不会添加任何名为'anchor'的属性 –