2015-10-05 68 views
0
var taCubeGeometry = new Array(); 
var taCubeMaterial = new Array(); 

var taCubeGeometry.push(new THREE.BoxGeometry(.5, .5, .5)); 
var taCubeMaterial.push(new THREE.MeshLambertMaterial({map: THREE.ImageUtils.loadTexture("image.png")})); 

是否可以这样做?然后稍后将几何和meshLambertMaterial存储到一个Mesh变量中?Three.js - 是否可以将BoxGeometries或MeshLambertMaterial存储在数组中

var taCube = new THREE.Mesh(taCubeGeometry[index], taCubeMaterial[index]); 

回答

0

没关系,你可以这样做。我的IDE在抱怨;但是是一场虚惊。

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