我想同时学习Java & Bukkit(几个月前我已经学会了一些基本的Java,并做了一个简单的文本游戏)。Bukkit使用多个类
我知道我在做什么,当我使用1类,但正如你所知,一切都变得凌乱,所以我重新编码的一切,但试图使它更清洁,但我碰到过一个问题,除了主类,没有其他类工作,这是我的代码。
主类:
package me.Camaloony.RoyalCosmetics;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.event.Listener;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import net.md_5.bungee.api.ChatColor;
public class Core extends JavaPlugin implements Listener {
Logger myPluginLogger = Bukkit.getLogger();
@Override
public void onEnable()
{
PluginManager manager = getServer().getPluginManager();
manager.registerEvents(this, this);
Bukkit.getServer().getConsoleSender().sendMessage(ChatColor.RED + "=-=-=-=-=-=-=-=-=-=-=-=-=-=-");
Bukkit.getServer().getConsoleSender().sendMessage(ChatColor.AQUA + "Royal Cosmetics has been enabled!");
Bukkit.getServer().getConsoleSender().sendMessage(ChatColor.RED + "=-=-=-=-=-=-=-=-=-=-=-=-=-=-");
}
@Override
public void onDisable()
{
myPluginLogger.info("Test 1 has been disabled!");
myPluginLogger.severe("Test 1 has an error and has not loaded.");
}
}
这里是我的二等
package me.Camaloony.RoyalCosmetics;
import java.util.ArrayList;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class MainGUI implements Listener {
public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) {
Player player = (Player) sender;
if (commandLabel.equalsIgnoreCase("Cosmetics")) {
createMainMenu(player);
}
return false;
}
@EventHandler
public void onInvClick(InventoryClickEvent event){
if (event.getCurrentItem().getItemMeta().getDisplayName().contains("Particles GUI")) {
event.setCancelled(true);
}
}
public void createMainMenu(Player player) {
Inventory inv = Bukkit.getServer().createInventory(null, 45, "Royal Cosmetics");
ItemStack item1 = new ItemStack(Material.REDSTONE);
ItemMeta item1Meta = item1.getItemMeta();
ArrayList<String> item1Lore = new ArrayList<String>();
item1Lore.add("Click here to go to the particles GUI");
item1Meta.setDisplayName("Particles GUI");
item1Meta.setLore(item1Lore);
item1.setItemMeta(item1Meta);
inv.setItem(0, item1);
player.openInventory(inv);
}
}
我怎么会做这么第二类实际上是 '读'?
非常感谢!
我会在MainGUI类中实现Command Executor吗? – CameronOfoluwa
我链接的教程应该解释(CommandExecutor是一个你从你自己的类中扩展的类)。 –