(* code to Construct structures *)
wing = {
(*Base Cylinders*)
{Gray, Cylinder[{{10, 10, 10}, {10, 10, 6}}, 7]},
{Blue, Cylinder[{{10, 10, 6}, {10, 10, 5}}, 7]},
{Blue, Cylinder[{{10, 10, 5}, {10, 10, 4}}, 7]},
{Gray, Cylinder[{{10, 10, 4}, {10, 10, 2}}, 7]},
(*top cylinders*)
{Blue, Cylinder[{{10, 10, 12}, {10, 10, 10}}, 4]},
{Gray, Cylinder[{{10, 10, 14}, {10, 10, 12}}, 4]},
(*Parallel Beamers*)
{Gray, Cuboid[{0, 7, 12}, {20, 13, 2}]}};
house = {
(*the house*)
{Darker[Red, 0.3], Cuboid[{-10, -10, 0}, {2, 3, 12}]},
(*roof*)
{Darker[Brown, 0.4],
Polygon[{{-10, -10, 12}, {-4, -3, 18}, {2, -10, 12}}]},
{Darker[Brown, 0.4],
Polygon[{{2, -10, 12}, {-4, -3, 18}, {2, 3, 12}}]},
{Darker[Brown, 0.4],
Polygon[{{2, 3, 12}, {-4, -3, 18}, {-10, 3, 12}}]},
{Darker[Brown, 0.4],
Polygon[{{-10, 3, 12}, {-4, -3, 18}, {-10, -10, 12}}]},
(*Door*)
{Yellow,
Polygon[{{2.005, -5.25, 0}, {2.005, -5.25, 5}, {2.005, -1.75,
5}, {2.005, -1.75, 0}}]},
(*Door Knob*)
{Orange, Sphere[{2.005, -2.25, 2.5}, 0.25]},
(*Windows*)
{Lighter[Blue, 0.5],
Polygon[{{2.005, -9, 6}, {2.005, -9, 10}, {2.005, -5,
10}, {2.005, -5, 6}}]}, {Lighter[Blue, 0.5],
Polygon[{{2.005, -1.75, 6}, {2.005, -1.75, 10}, {2.005, 2,
10}, {2.005, 2, 6}}]},
(*Chimney*)
{Gray, Cuboid[{-2, -9, 12.75}, {-5, -7, 17}]},
(*Lines for the Window*)
{Black, Cuboid[{2.006, -9, 7.9}, {2.006, -5, 8.1}]},
{Black, Cuboid[{2.006, -7.1, 6}, {2.006, -6.9, 10}]},
{Black, Cuboid[{2.006, 0, 6}, {2.006, 0.2, 10}]},
{Black, Cuboid[{2.006, -1.75, 7.9}, {2.006, 2, 8.1}]},
(*Lawn*)
{Darker[Green, 0.5],
Polygon[{{2, -10, 0}, {2, 3, 0}, {-10, 3, 0}, {-10, 10, 0}, {2,
10, 0}, {10, 10, 0}, {10, -10, 0}}]},
(*Pavement*)
{Darker[Gray, 0.5],
Polygon[{{2, -5.25, 0.005}, {2, -1.75, 0.005}, {10, -1.75,
0.005}, {10, -5.25, 0.005}}]},
(*Side Windows*)
{Lighter[Blue, 0.5],
Polygon[{{1, 3.005, 2}, {1, 3.005, 5}, {-4, 3.005, 5}, {-4, 3.005,
2}}]}, {Lighter[Blue, 0.5],
Polygon[{{-5, 3.005, 7}, {-9, 3.005, 7}, {-9, 3.005, 10}, {-5,
3.005, 10}}]}, {Lighter[Blue, 0.5],
Polygon[{{0, 3.005, 7}, {0, 3.005, 11}, {-2, 3.005, 11}, {-2,
3.005, 7}}]}, {Lighter[Blue, 0.5],
Polygon[{{-6, 3.005, 2}, {-6, 3.005, 6}, {-8, 3.005, 6}, {-8,
3.005, 2}}]}, {Lighter[Blue, 0.5],
Polygon[{{1, -10.005, 2}, {1, -10.005, 5}, {-4, -10.005,
5}, {-4, -10.005, 2}}]}, {Lighter[Blue, 0.5],
Polygon[{{-5, -10.005, 7}, {-9, -10.005, 7}, {-9, -10.005,
10}, {-5, -10.005, 10}}]}, {Lighter[Blue, 0.5],
Polygon[{{0, -10.005, 7}, {0, -10.005, 11}, {-2, -10.005,
11}, {-2, -10.005, 7}}]}, {Lighter[Blue, 0.5],
Polygon[{{-6, -10.005, 2}, {-6, -10.005, 6}, {-8, -10.005,
6}, {-8, -10.005, 2}}]},
(*Back Window*)
{Lighter[Blue, 0.5],
Polygon[{{-10.005, 1, 3}, {-10.005, 1, 9}, {-10.005, -8,
9}, {-10.005, -8, 3}}]},
(*Lines for the Window*)
{Black, Cuboid[{-1.4, 3.006, 2}, {-1.6, 3.006, 5}]},
{Black, Cuboid[{1, 3.006, 3.4}, {-4, 3.005, 3.6}]},
{Black, Cuboid[{-6.85, 3.006, 7}, {-7.1, 3.006, 10}]},
{Black, Cuboid[{-5, 3.006, 8.4}, {-9, 3.006, 8.6}]},
{Black, Cuboid[{-1.4, -10.006, 2}, {-1.6, -10.006, 5}]},
{Black, Cuboid[{1, -10.006, 3.4}, {-4, -10.005, 3.6}]},
{Black, Cuboid[{-6.85, -10.006, 7}, {-7.1, -10.006, 10}]},
{Black, Cuboid[{-5, -10.006, 8.4}, {-9, -10.006, 8.6}]}};
(* Holds the constructions together *)
tab = [email protected]{
place[wing, 2, {0, 70, -27}, 0, "Building1"],
place[house, 1, {170, 200, -50}, 0, "Building2"]};
(* defining the function place in the above function *)
place[obj_, scale_, trans_, rotate_, name_] :=
GeometricTransformation[obj,
ScalingTransform[scale {1, 1, 1}].TranslationTransform[
trans].RotationTransform[rotate Degree, {0, 0, 1}]]
(* Function to show the images in a particular plane *)
view := Show[
Graphics3D[ReleaseHold[tab], PlotRange -> Automatic,
ImageSize -> {500, 500}, Boxed -> True,
AxesLabel -> {"x", "y", "z"}, Axes -> True]];
(*--------------code over ----------------------------------------------------*)
上面的代码结构的第一人称视图评估时,为我们提供了下面的图像Mathematica中
我想有在平面这些图像的第一人称视角。我想能够在图像结构中移动飞机,并有机会像原始视图一样移动
有没有办法可以做到。我们是否可以在x轴上移动一个可以围绕x轴移动的对象,并且可以让我们看到x轴和y轴以及z轴的结构可以通过参数进行更改?
我想你想要'ViewPoint'选项。顺便说一下,现在有一个Mathematica特定的StackExchange:http://mathematica.stackexchange.com – Verbeia 2012-04-28 09:01:37
顺便说一句,您发布的代码似乎只包含小房子,这就足够了。另外,用MarkDown“格式化”代码并不是一个好主意。在我的Mathematica安装之前,我必须清理它。 – Verbeia 2012-04-28 09:11:02
您可以使用alt-left-click-mouse-movement(进/出),alt-shift-left-click-mouse-movement(旋转)和shift-left-click-mouse-运动(上/下/左/右)。但是不可能在情节内部移动POV。 – Timo 2012-04-28 10:05:49