我有一个c代码,它给了我错误是分段错误那个错误意味着我没有得到它。这里是代码:c代码错误
#include <stdio.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#define STREQUAL(a,b) (strcmp(a,b) == 0)
/* State of the 54-card deck. This keeps a spare deck for copying
into. It also has three spare slots *behind* the start of the
deck: two so the deck can be moved backward if a joker is moved
from the bottom to the top in the first step, and one so that the
reference to the card before the first joker always points
somewhere even when there's a joker on the top of the pack. */
typedef struct SolState_t {
int a, b;
int *deck, *spare;
int deck1[57], deck2[57];
} SolState_t ;
SolState_t state;
int verbose = 0;
int lastout, cocount;
#define JOKER_STEP(var,ovar) \
(((var != 53) ? \
(source[var] = source[var +1], var++) : \
(source--, ovar++, source[0] = source[1], var = 1)), \
((var == ovar)?(ovar--):0))
/* Cycle the state for "rounds" outputs, skipping jokers
as usual. "lastout" is the last output, which is never a joker.
If "rounds" is zero though, cycle the state just once, even
if the output card is a joker. "lastout" may or may not be set.
This is only useful for key setup.
Note that for performance reasons, this updates the coincidence
statistics under all circumstances, so they need to be set to zero
immediately before the large batch run. */
static void cycle_deck(
int rounds
)
{
int *source, *s, *sb, *d;
int lo, hi;
int nlo, nhi, nccut;
int output;
do {
assert(state.a != state.b);
assert(state.deck[state.a] == 53);
assert(state.deck[state.b] == 53);
source = state.deck;
JOKER_STEP(state.a,state.b);
JOKER_STEP(state.b,state.a);
JOKER_STEP(state.b,state.a);
source[state.a] = 53;
source[state.b] = 53;
if (state.a < state.b) {
lo = state.a;
hi = state.b + 1;
} else {
lo = state.b;
hi = state.a + 1;
}
nlo = 54 - hi;
nhi = 54 - lo;
/* We do both the triple cut and the count cut as one
copying step; this means handling four separate cases. */
nccut = source[lo -1];
s = source;
if (lo == 0) {
/* There's a joker on the top of the pack. This can
only happen in one exact circumstance, but when it
does nccount is wrong. So we handle it specially. */
assert(state.a == 0);
assert(state.b == 2);
d = &state.spare[51];
sb = &source[3];
while(s < sb) {*d++ = *s++;}
d = &state.spare[0];
sb = &source[54];
while(s < sb) {*d++ = *s++;}
state.a = 51;
state.b = 53;
} else if (nccut <= nlo) {
/* The second cut is before the first joker. */
d = &state.spare[nhi - nccut];
sb = &source[lo -1];
while(s < sb) {*d++ = *s++;}
state.spare[53] = *s++;
d = &state.spare[nlo - nccut];
sb = &source[hi];
while(s < sb) {*d++ = *s++;}
d = &state.spare[53 - nccut];
sb = &source[nccut + hi]; /* ccut */
while(s < sb) {*d++ = *s++;}
d = &state.spare[0];
sb = &source[54];
while(s < sb) {*d++ = *s++;}
state.a += nlo - nccut - lo;
state.b += nlo - nccut - lo;
} else if (nccut < nhi) {
/* The second cut is between the two jokers */
d = &state.spare[nhi - nccut];
sb = &source[lo -1];
while(s < sb) {*d++ = *s++;}
state.spare[53] = *s++;
d = &state.spare[53 - nccut + nlo];
sb = &source[nccut - nlo + lo]; /* ccut */
while(s < sb) {*d++ = *s++;}
d = &state.spare[0];
sb = &source[hi];
while(s < sb) {*d++ = *s++;}
d = &state.spare[53 - nccut];
sb = &source[54];
while(s < sb) {*d++ = *s++;}
if (state.a < state.b) {
state.a = 53 - nccut + nlo;
state.b = nhi - nccut -1;
} else {
state.b = 53 - nccut + nlo;
state.a = nhi - nccut -1;
}
} else {
/* The second cut is after the last joker. */
d = &state.spare[53 - nccut + nhi];
sb = &source[nccut - nhi]; /* ccut */
while(s < sb) {*d++ = *s++;}
d = &state.spare[0];
sb = &source[lo -1];
while(s < sb) {*d++ = *s++;}
state.spare[53] = *s++;
d = &state.spare[53 - nccut + nlo];
sb = &source[hi];
while(s < sb) {*d++ = *s++;}
d = &state.spare[53 - nccut];
sb = &source[54];
while(s < sb) {*d++ = *s++;}
state.a += 53 - nccut + nlo - lo;
state.b += 53 - nccut + nlo - lo;
}
source = state.deck;
state.deck = state.spare;
state.spare = source;
output = state.deck[state.deck[0]];
if (output >= 26) {
if (output >= 52) {
if (output > 52)
continue;
output = 0;
} else {
output -= 26;
}
}
cocount += (lastout == output);
lastout = output;
rounds--;
} while (rounds > 0);
}
static void print_deck(
)
{
int i;
for (i = 0; i < 54; i++) {
if (state.deck[i] < 53) {
putchar(' ' + state.deck[i]);
} else if (i == state.a) {
putchar('U');
} else {
assert(i == state.b);
putchar('V');
}
}
}
/* Key the deck with a passphrase. */
static void key_deck(
char *key
)
{
int i, kval, *tmp;
state.deck = state.deck1 + 3;
state.spare = state.deck2 + 3;
for (i = 0; i < 52; i++) {
state.deck[i] = i+1;
}
state.deck[state.a = 52] = 53;
state.deck[state.b = 53] = 53;
for (; *key != '\0'; key++) {
if (*key >= 'A' && *key <= 'Z') {
cycle_deck(0); /* Special value '0' is only useful here... */
/* And now perform a second count cut based on the key letter */
kval = *key - 'A' + 1;
for (i = 0; i < 53; i++)
state.spare[i] = state.deck[(i + kval) % 53];
state.spare[53] = state.deck[53];
if (state.a != 53)
state.a = (state.a + 53 - kval) % 53;
if (state.b != 53)
state.b = (state.b + 53 - kval) % 53;
tmp = state.deck;
state.deck = state.spare;
state.spare = tmp;
if (verbose) {
print_deck();
printf(" after %c\n", *key);
}
}
}
/* These are touched by the keying: fix them. */
lastout = 100; cocount = 0;
}
/* Encrypt a single character. */
static char encrypt_char(
char char_in
)
{
char char_out;
cycle_deck(1);
char_out = 'A' + (char_in - 'A' + lastout) % 26;
if (verbose) {
print_deck();
printf(" %c -> %c\n", char_in, char_out);
}
return char_out;
}
int main(
int argc,
char *argv[]
)
{
char **av = argv, *tmp;
int slow_mode = 0;
long rounds;
/* Skip the name of the program */
av++; argc--;
if (argc < 2) {
printf("Usage: [flags] key message|len\n");
}
while (argc > 2) {
if (STREQUAL(*av, "-v")) {
verbose = 1;
} else if (STREQUAL(*av, "-s")) {
slow_mode = 1;
} else {
printf ("Unrecognised flag: %s\n", *av);
exit(-1);
}
av++; argc--;
}
key_deck(av[0]);
rounds = strtol(av[1], &tmp, 0);
if (*tmp != '\0') {
/* It's not a number - so it's a string! */
char *text = av[1];
int i = 0;
for (; *text != '\0'; text++) {
if (*text >= 'A' && *text <= 'Z') {
if (i > 0 && (i % 5) == 0)
putchar(' ');
putchar(encrypt_char(*text));
i++;
}
}
while ((i % 5) != 0) {
putchar(encrypt_char('X'));
i++;
}
putchar('\n');
} else {
/* Treat it as a sequence of 'A's. */
int i;
if (rounds <= 0) {
printf("Rounds number must be greater than zero\n");
exit(-1);
}
if (verbose || slow_mode) {
for (i = 0; i < rounds; i++)
encrypt_char('A');
} else {
cycle_deck(rounds);
}
printf("Coincidences: %d/%ld\n", cocount, rounds -1);
}
return 0;
}
是的,我讨厌这种情况发生。 – 2011-04-25 13:41:39
在展示一些代码之前,我们可以考虑一下我看到的唯一解决方案,就是聘请100美元/小时的顾问在现场查看您的代码。 – 2011-04-25 13:43:07
请发布该代码是什么。我们不是心理上的,我们无法找到我们看不到的代码错误。另外,请张贴你试图自己处理问题的内容。 – MAK 2011-04-25 13:43:55