1
所以我正在观看这个关于LWJGL3的教程系列,当OpenGL被初始化为init函数时,它不会执行函数本身。OpenGL glfwInit()自动执行?
所以在这里检查,如果glfwInit()执行,如果没有它打印出一个错误代码。但是,glfwInit()实际上是如何执行的?
我没有任何地方调用它,又如何?
public void init() {
if(glfwInit() != GL_TRUE){
System.err.println("Failed to initilaize OpenGL");
}
}
下面
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryUtil.*;
import java.nio.ByteBuffer;
import org.lwjgl.glfw.GLFWvidmode;
public class Driver implements Runnable {
private Thread thread = new Thread();
private boolean running = false;
public Driver() {
}
private synchronized void start() {
thread.start();
running = true;
}
private synchronized void stop() {
try {
thread.join();
running = false;
} catch(InterruptedException e) {
e.printStackTrace();
}
}
public void run() {
init();
while (running) {
System.out.println("The game is running...");
render();
update();
}
}
public void update() {
}
public void render() {
}
public void init() {
if (glfwInit() != GL_TRUE) {
System.err.println("Failed to initilaize OpenGL");
}
}
public static void main(String[] args) {
Driver game = new Driver();
game.start();
game.run();
}
}