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我正在编写自己的控件库。我正在处理复选框控件,并且我需要帮助的最后一件事情是绘制与文本相关的复选框。我有一个ContentAlignment属性,可以更改文本在控件中的显示位置,但我不确定如何调整与此相关的复选框,因为我不知道如何获取控件中文本的位置。自定义控件的内容对齐
protected override void OnPaint(PaintEventArgs e)
{
Graphics canvas = e.Graphics;
canvas.SmoothingMode = SmoothingMode.HighQuality;
int x = 0;
int y = (int)(canvas.MeasureString(this.Text, this.Font).Height - 12)/2;
switch (this.Style)
{
case E.CheckBoxStyle.Check:
canvas.DrawRectangle(new Pen(this.BorderColor), new Rectangle(x, y, 12, 12));
if (this.Checked)
canvas.DrawString("√", new Font("serif", 7f, FontStyle.Bold), Brushes.Black, 1f, 3f);
break;
case E.CheckBoxStyle.Round:
canvas.DrawEllipse(new Pen(this.BorderColor), new Rectangle(x, y, 12, 12));
if (this.Checked)
{
Rectangle region = new Rectangle(x + 1, y + 1, 10, 10);
canvas.FillEllipse(Functions.CreateGradient(region, this.FillColor, 90), region);
}
break;
case E.CheckBoxStyle.Square:
canvas.DrawRectangle(new Pen(this.BorderColor), new Rectangle(x, y, 12, 12));
if (this.Checked)
{
Rectangle region = new Rectangle(x + 1, y + 1, 10, 10);
canvas.FillRectangle(Functions.CreateGradient(region, this.FillColor, 90), region);
}
break;
}
if (!this.AutomaticSize)
{
StringFormat format = new StringFormat();
switch (this.Alignment)
{
case ContentAlignment.TopRight:
format.Alignment = StringAlignment.Far;
format.LineAlignment = StringAlignment.Near;
break;
case ContentAlignment.TopLeft:
format.Alignment = StringAlignment.Near;
format.LineAlignment = StringAlignment.Near;
break;
case ContentAlignment.TopCenter:
format.Alignment = StringAlignment.Center;
format.LineAlignment = StringAlignment.Near;
break;
case ContentAlignment.MiddleRight:
format.Alignment = StringAlignment.Far;
format.LineAlignment = StringAlignment.Center;
break;
case ContentAlignment.MiddleLeft:
format.Alignment = StringAlignment.Near;
format.LineAlignment = StringAlignment.Center;
break;
case ContentAlignment.MiddleCenter:
format.Alignment = StringAlignment.Center;
format.LineAlignment = StringAlignment.Center;
break;
case ContentAlignment.BottomRight:
format.Alignment = StringAlignment.Far;
format.LineAlignment = StringAlignment.Far;
break;
case ContentAlignment.BottomLeft:
format.Alignment = StringAlignment.Near;
format.LineAlignment = StringAlignment.Far;
break;
case ContentAlignment.BottomCenter:
format.Alignment = StringAlignment.Center;
format.LineAlignment = StringAlignment.Far;
break;
}
canvas.DrawString(this.Text, this.Font, new SolidBrush(this.ForeColor), ClientRectangle, format);
}
else
{
canvas.DrawString(this.Text, this.Font, new SolidBrush(this.ForeColor), 14f, 0f);
Size newSize = Size.Round(canvas.MeasureString(this.Text, this.Font));
this.Size = new Size(newSize.Width + 14, newSize.Height);
}
}
一个解决方案是完全带走财产,我想。但这并不理想。另一个,我想做一个矩形,其中包含复选框以及文本,并相应地移动矩形,但我不知道如何实现。谢谢你的帮助!这里有一个画面,可能有助于说明问题:
你为什么不使用* e.ClipRectangle *? – 2014-10-01 20:09:00
“秘密”是*从不*硬编号码。当太阳正在闪闪发光时,10,12和14只是快乐的数字,并且你的背部有风。你有DisplayRectangle和Font.Height。变量。 – 2014-10-01 22:17:52
@HansPassant否,无论文本/控件的位置/大小/字体/任何内容,复选框的_size_都是_always_将变为12x12,并且复选框的_fill size_将变为10,10。 14是唯一适用于你的建议。 – Minato 2014-10-01 22:26:51