1
我想呈现2个2d矩形后,我有两个矩形的高度和宽度在一起。现在当我设置第二个四色的颜色时,第一个四色继承我的第一个颜色?OpenGL 1.1改变颜色改变以前的颜色?
我试着用pushmatrix和popmatrix一起使用,但这没什么区别。我也尝试用glColor4f(1,1,1,1)重置颜色。
这里是我的代码:
protected void renderComponent(Frame component) {
Rectangle area = new Rectangle(component.getArea());
int fontHeight = theme.getFontRenderer().FONT_HEIGHT;
int titleHeight = 25;
translateComponent(component, false);
glEnable(GL_BLEND);
glDisable(GL_CULL_FACE);
glDisable(GL_TEXTURE_2D);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
if(component.isMinimized()){
}
glBegin(GL_QUADS);
{
RenderUtil.setColor(titleColor);
glVertex2d(0, 0);
glVertex2d(area.width, 0);
glVertex2d(area.width, titleHeight);
glVertex2d(0, titleHeight);
}
glEnd();
glBegin(GL_QUADS);
{
RenderUtil.setColor(component.getBackgroundColor());
glVertex2d(0, 0);
glVertex2d(area.width, 0);
glVertex2d(area.width, area.height + titleHeight);
glVertex2d(0, area.height + titleHeight);
}
glEnd();
glEnable(GL_TEXTURE_2D);
theme.getFontRenderer().func_175063_a(component.getTitle(), getCenteredX(area.width, component.getTitle()), 6, RenderUtil.toRGBA(component.getForegroundColor()));
glEnable(GL_CULL_FACE);
glDisable(GL_BLEND);
}
而且我UTIL的setColor方法:
public static void setColor(Color c) {
glColor4f(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f);
}
我觉得很蠢,我错过了,谢谢:) – czaarek99