现在,iPhone 3.0 SDK是公共的,我想我可以问那些你已经玩了3.0 SDK这个问题。我想在我的应用程序中录制音频,但我想使用AVAudioRecorder而不是像SpeakHere所示的示例那样采用较旧的录制方式。 iPhone开发中心没有任何关于如何做到这一点的例子,只能参考类。我是iPhone开发的新手,所以我正在寻找一个简单的示例让我开始。提前致谢。如何使用AVAudioRecorder在iPhone上录制音频?
回答
其实,有根本没有例子。 这是我的工作代码。录制是由用户在navBar上按下按钮触发的。 录音使用cd质量(44100个采样),立体声(2个通道)线性pcm。注意:如果您想使用其他格式,尤其是编码格式,请确保您完全理解如何设置AVAudioRecorder设置(仔细阅读音频类型文档),否则您将永远无法正确初始化它。还有一件事。在代码中,我没有展示如何处理计量数据,但可以轻松搞定。 最后,请注意截至撰写本文时AVAudioRecorder方法deleteRecording崩溃了您的应用程序。这就是我通过文件管理器删除记录文件的原因。录制完成后,我使用KVC将录制的音频保存为当前编辑的对象中的NSData。
#define DOCUMENTS_FOLDER [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]
- (void) startRecording{
UIBarButtonItem *stopButton = [[UIBarButtonItem alloc] initWithTitle:@"Stop" style:UIBarButtonItemStyleBordered target:self action:@selector(stopRecording)];
self.navigationItem.rightBarButtonItem = stopButton;
[stopButton release];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
NSError *err = nil;
[audioSession setCategory :AVAudioSessionCategoryPlayAndRecord error:&err];
if(err){
NSLog(@"audioSession: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
return;
}
[audioSession setActive:YES error:&err];
err = nil;
if(err){
NSLog(@"audioSession: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
return;
}
recordSetting = [[NSMutableDictionary alloc] init];
[recordSetting setValue :[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];
[recordSetting setValue :[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recordSetting setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey];
[recordSetting setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey];
// Create a new dated file
NSDate *now = [NSDate dateWithTimeIntervalSinceNow:0];
NSString *caldate = [now description];
recorderFilePath = [[NSString stringWithFormat:@"%@/%@.caf", DOCUMENTS_FOLDER, caldate] retain];
NSURL *url = [NSURL fileURLWithPath:recorderFilePath];
err = nil;
recorder = [[ AVAudioRecorder alloc] initWithURL:url settings:recordSetting error:&err];
if(!recorder){
NSLog(@"recorder: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
UIAlertView *alert =
[[UIAlertView alloc] initWithTitle: @"Warning"
message: [err localizedDescription]
delegate: nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
[alert release];
return;
}
//prepare to record
[recorder setDelegate:self];
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
BOOL audioHWAvailable = audioSession.inputIsAvailable;
if (! audioHWAvailable) {
UIAlertView *cantRecordAlert =
[[UIAlertView alloc] initWithTitle: @"Warning"
message: @"Audio input hardware not available"
delegate: nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[cantRecordAlert show];
[cantRecordAlert release];
return;
}
// start recording
[recorder recordForDuration:(NSTimeInterval) 10];
}
- (void) stopRecording{
[recorder stop];
NSURL *url = [NSURL fileURLWithPath: recorderFilePath];
NSError *err = nil;
NSData *audioData = [NSData dataWithContentsOfFile:[url path] options: 0 error:&err];
if(!audioData)
NSLog(@"audio data: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
[editedObject setValue:[NSData dataWithContentsOfURL:url] forKey:editedFieldKey];
//[recorder deleteRecording];
NSFileManager *fm = [NSFileManager defaultManager];
err = nil;
[fm removeItemAtPath:[url path] error:&err];
if(err)
NSLog(@"File Manager: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
UIBarButtonItem *startButton = [[UIBarButtonItem alloc] initWithTitle:@"Record" style:UIBarButtonItemStyleBordered target:self action:@selector(startRecording)];
self.navigationItem.rightBarButtonItem = startButton;
[startButton release];
}
- (void)audioRecorderDidFinishRecording:(AVAudioRecorder *) aRecorder successfully:(BOOL)flag
{
NSLog (@"audioRecorderDidFinishRecording:successfully:");
// your actions here
}
好吧,所以我得到的答案帮助我在正确的方向,我非常感谢。它帮助我弄清楚如何真正在iPhone上的记录,但我想我也将包括一些有用的代码,我从iPhone参考图书馆有:
我用这个代码,并把它添加到avTouch例子相当容易。使用上面的代码示例和参考库中的示例,我能够很好地实现这一目标。
下面的链接,你可以找到与AVAudioRecording记录有用的信息。在第一部分“使用音频”的链接中,有一个名为“AVAudioRecorder Class录音”的锚点,可以引导您进入该例子。
它真的很有帮助。我唯一的问题是记录后创建的声音文件的大小。我需要减小文件大小,所以我做了一些设置更改。
NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc] init];
[recordSetting setValue :[NSNumber numberWithInt:kAudioFormatAppleIMA4] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:16000.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 1] forKey:AVNumberOfChannelsKey];
文件大小从360kb减少到只有25kb(2秒记录)。
虽然这是一个回答的问题(和慈祥的老人),我决定张贴其他人发现很难找到好的工作(开箱)播放和录制比如我的完整的工作代码 - 包括编码,PCM通过扬声器播放,写在这里提交是:
AudioPlayerViewController.h:
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@interface AudioPlayerViewController : UIViewController {
AVAudioPlayer *audioPlayer;
AVAudioRecorder *audioRecorder;
int recordEncoding;
enum
{
ENC_AAC = 1,
ENC_ALAC = 2,
ENC_IMA4 = 3,
ENC_ILBC = 4,
ENC_ULAW = 5,
ENC_PCM = 6,
} encodingTypes;
}
-(IBAction) startRecording;
-(IBAction) stopRecording;
-(IBAction) playRecording;
-(IBAction) stopPlaying;
@end
AudioPlayerViewController.m:
#import "AudioPlayerViewController.h"
@implementation AudioPlayerViewController
- (void)viewDidLoad
{
[super viewDidLoad];
recordEncoding = ENC_AAC;
}
-(IBAction) startRecording
{
NSLog(@"startRecording");
[audioRecorder release];
audioRecorder = nil;
// Init audio with record capability
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryRecord error:nil];
NSMutableDictionary *recordSettings = [[NSMutableDictionary alloc] initWithCapacity:10];
if(recordEncoding == ENC_PCM)
{
[recordSettings setObject:[NSNumber numberWithInt: kAudioFormatLinearPCM] forKey: AVFormatIDKey];
[recordSettings setObject:[NSNumber numberWithFloat:44100.0] forKey: AVSampleRateKey];
[recordSettings setObject:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey];
[recordSettings setObject:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recordSettings setObject:[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey];
[recordSettings setObject:[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey];
}
else
{
NSNumber *formatObject;
switch (recordEncoding) {
case (ENC_AAC):
formatObject = [NSNumber numberWithInt: kAudioFormatMPEG4AAC];
break;
case (ENC_ALAC):
formatObject = [NSNumber numberWithInt: kAudioFormatAppleLossless];
break;
case (ENC_IMA4):
formatObject = [NSNumber numberWithInt: kAudioFormatAppleIMA4];
break;
case (ENC_ILBC):
formatObject = [NSNumber numberWithInt: kAudioFormatiLBC];
break;
case (ENC_ULAW):
formatObject = [NSNumber numberWithInt: kAudioFormatULaw];
break;
default:
formatObject = [NSNumber numberWithInt: kAudioFormatAppleIMA4];
}
[recordSettings setObject:formatObject forKey: AVFormatIDKey];
[recordSettings setObject:[NSNumber numberWithFloat:44100.0] forKey: AVSampleRateKey];
[recordSettings setObject:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey];
[recordSettings setObject:[NSNumber numberWithInt:12800] forKey:AVEncoderBitRateKey];
[recordSettings setObject:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recordSettings setObject:[NSNumber numberWithInt: AVAudioQualityHigh] forKey: AVEncoderAudioQualityKey];
}
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/recordTest.caf", [[NSBundle mainBundle] resourcePath]]];
NSError *error = nil;
audioRecorder = [[ AVAudioRecorder alloc] initWithURL:url settings:recordSettings error:&error];
if ([audioRecorder prepareToRecord] == YES){
[audioRecorder record];
}else {
int errorCode = CFSwapInt32HostToBig ([error code]);
NSLog(@"Error: %@ [%4.4s])" , [error localizedDescription], (char*)&errorCode);
}
NSLog(@"recording");
}
-(IBAction) stopRecording
{
NSLog(@"stopRecording");
[audioRecorder stop];
NSLog(@"stopped");
}
-(IBAction) playRecording
{
NSLog(@"playRecording");
// Init audio with playback capability
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback error:nil];
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/recordTest.caf", [[NSBundle mainBundle] resourcePath]]];
NSError *error;
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error];
audioPlayer.numberOfLoops = 0;
[audioPlayer play];
NSLog(@"playing");
}
-(IBAction) stopPlaying
{
NSLog(@"stopPlaying");
[audioPlayer stop];
NSLog(@"stopped");
}
- (void)dealloc
{
[audioPlayer release];
[audioRecorder release];
[super dealloc];
}
@end
希望这将帮助一些你们的。
我一直在试图让这段代码在过去的2个小时里工作,虽然它在模拟器上没有显示错误,但是在设备上有一个错误。
事实证明,至少在我的情况,从目录中附带的错误使用(包):
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/recordTest.caf", [[NSBundle mainBundle] resourcePath]]];
这是不可写或者这样的事情...什么都有,除了这个事实没有错误prepareToRecord
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *recDir = [paths objectAtIndex:0];
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/recordTest.caf", recDir]]
现在就像一个魅力:失败...
因此,我被取而代之。
希望这可以帮助别人。
我上传了一个示例项目。你可以看看。
This is from Multimedia programming guide...
- (IBAction) recordOrStop: (id) sender {
if (recording) {
[soundRecorder stop];
recording = NO;
self.soundRecorder = nil;
[recordOrStopButton setTitle: @"Record" forState:
UIControlStateNormal];
[recordOrStopButton setTitle: @"Record" forState:
UIControlStateHighlighted];
[[AVAudioSession sharedInstance] setActive: NO error:nil];
}
else {
[[AVAudioSession sharedInstance]
setCategory: AVAudioSessionCategoryRecord
error: nil];
NSDictionary *recordSettings =
[[NSDictionary alloc] initWithObjectsAndKeys:[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax],
AVEncoderAudioQualityKey,
nil];
AVAudioRecorder *newRecorder =
[[AVAudioRecorder alloc] initWithURL: soundFileURL
settings: recordSettings
error: nil];
[recordSettings release];
self.soundRecorder = newRecorder;
[newRecorder release];
soundRecorder.delegate = self;
[soundRecorder prepareToRecord];
[soundRecorder record];
[recordOrStopButton setTitle: @"Stop" forState: UIControlStateNormal];
[recordOrStopButton setTitle: @"Stop" forState: UIControlStateHighlighted];
recording = YES;
}
}
START
NSError *sessionError = nil;
[[AVAudioSession sharedInstance] setDelegate:self];
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:&sessionError];
[[AVAudioSession sharedInstance] setActive: YES error: nil];
UInt32 doChangeDefaultRoute = 1;
AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryDefaultToSpeaker, sizeof(doChangeDefaultRoute), &doChangeDefaultRoute);
NSError *error = nil;
NSString *filename = [NSString stringWithFormat:@"%@.caf",FILENAME];
NSString *path = [[NSHomeDirectory() stringByAppendingPathComponent:@"Documents"] stringByAppendingPathComponent:filename];
NSURL *soundFileURL = [NSURL fileURLWithPath:path];
NSDictionary *recordSettings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
[NSNumber numberWithInt:AVAudioQualityMedium],AVEncoderAudioQualityKey,
[NSNumber numberWithInt:AVAudioQualityMedium], AVSampleRateConverterAudioQualityKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithFloat:22050.0],AVSampleRateKey,
nil];
AVAudioRecorder *audioRecorder = [[AVAudioRecorder alloc]
initWithURL:soundFileURL
settings:recordSettings
error:&error];
if (!error && [audioRecorder prepareToRecord])
{
[audioRecorder record];
}
STOP
[audioRecorder stop];
[audioRecorder release];
audioRecorder = nil;
低于音频设置
wav格式NSDictionary *audioSetting = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithFloat:44100.0],AVSampleRateKey,
[NSNumber numberWithInt:2],AVNumberOfChannelsKey,
[NSNumber numberWithInt:16],AVLinearPCMBitDepthKey,
[NSNumber numberWithInt:kAudioFormatLinearPCM],AVFormatIDKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsFloatKey,
[NSNumber numberWithBool:0], AVLinearPCMIsBigEndianKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsNonInterleaved,
[NSData data], AVChannelLayoutKey, nil];
裁判: http://objective-audio.jp/2010/09/avassetreaderavassetwriter.html
十分感谢@Massimo卡法洛和Shaybc 我是能够实现的任务
下面的iOS 8:
Record audio & Save
Play Saved Recording
1.新增 “AVFoundation.framework” 到您的项目
在.h文件中
2.添加以下import语句 'AVFoundation/AVFoundation.h'。
3.Define “AVAudioRecorderDelegate”
4.Create实录布局,播放按钮和其行动methids
5.Define记录器和播放等
下面是完整的示例代码这可能会帮助你。
ViewController.h
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@interface ViewController : UIViewController <AVAudioRecorderDelegate>
@property(nonatomic,strong) AVAudioRecorder *recorder;
@property(nonatomic,strong) NSMutableDictionary *recorderSettings;
@property(nonatomic,strong) NSString *recorderFilePath;
@property(nonatomic,strong) AVAudioPlayer *audioPlayer;
@property(nonatomic,strong) NSString *audioFileName;
- (IBAction)startRecording:(id)sender;
- (IBAction)stopRecording:(id)sender;
- (IBAction)startPlaying:(id)sender;
- (IBAction)stopPlaying:(id)sender;
@end
然后做的工作在
ViewController.m
#import "ViewController.h"
#define DOCUMENTS_FOLDER [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]
@interface ViewController()
@end
@implementation ViewController
@synthesize recorder,recorderSettings,recorderFilePath;
@synthesize audioPlayer,audioFileName;
#pragma mark - View Controller Life cycle methods
- (void)viewDidLoad
{
[super viewDidLoad];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
#pragma mark - Audio Recording
- (IBAction)startRecording:(id)sender
{
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
NSError *err = nil;
[audioSession setCategory :AVAudioSessionCategoryPlayAndRecord error:&err];
if(err)
{
NSLog(@"audioSession: %@ %ld %@", [err domain], (long)[err code], [[err userInfo] description]);
return;
}
[audioSession setActive:YES error:&err];
err = nil;
if(err)
{
NSLog(@"audioSession: %@ %ld %@", [err domain], (long)[err code], [[err userInfo] description]);
return;
}
recorderSettings = [[NSMutableDictionary alloc] init];
[recorderSettings setValue :[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey];
[recorderSettings setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey];
[recorderSettings setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];
[recorderSettings setValue :[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recorderSettings setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey];
[recorderSettings setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey];
// Create a new audio file
audioFileName = @"recordingTestFile";
recorderFilePath = [NSString stringWithFormat:@"%@/%@.caf", DOCUMENTS_FOLDER, audioFileName] ;
NSURL *url = [NSURL fileURLWithPath:recorderFilePath];
err = nil;
recorder = [[ AVAudioRecorder alloc] initWithURL:url settings:recorderSettings error:&err];
if(!recorder){
NSLog(@"recorder: %@ %ld %@", [err domain], (long)[err code], [[err userInfo] description]);
UIAlertView *alert =
[[UIAlertView alloc] initWithTitle: @"Warning" message: [err localizedDescription] delegate: nil
cancelButtonTitle:@"OK" otherButtonTitles:nil];
[alert show];
return;
}
//prepare to record
[recorder setDelegate:self];
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
BOOL audioHWAvailable = audioSession.inputIsAvailable;
if (! audioHWAvailable) {
UIAlertView *cantRecordAlert =
[[UIAlertView alloc] initWithTitle: @"Warning"message: @"Audio input hardware not available"
delegate: nil cancelButtonTitle:@"OK" otherButtonTitles:nil];
[cantRecordAlert show];
return;
}
// start recording
[recorder recordForDuration:(NSTimeInterval) 60];//Maximum recording time : 60 seconds default
NSLog(@"Recroding Started");
}
- (IBAction)stopRecording:(id)sender
{
[recorder stop];
NSLog(@"Recording Stopped");
}
- (void)audioRecorderDidFinishRecording:(AVAudioRecorder *) aRecorder successfully:(BOOL)flag
{
NSLog (@"audioRecorderDidFinishRecording:successfully:");
}
#pragma mark - Audio Playing
- (IBAction)startPlaying:(id)sender
{
NSLog(@"playRecording");
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback error:nil];
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/%@.caf", DOCUMENTS_FOLDER, audioFileName]];
NSError *error;
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error];
audioPlayer.numberOfLoops = 0;
[audioPlayer play];
NSLog(@"playing");
}
- (IBAction)stopPlaying:(id)sender
{
[audioPlayer stop];
NSLog(@"stopped");
}
@end
-(void)viewDidLoad {
// Setup audio session
AVAudioSession *session = [AVAudioSession sharedInstance];
[session setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
// Define the recorder setting
NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc] init];
[recordSetting setValue:[NSNumber numberWithInt:kAudioFormatMPEG4AAC] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];
// Initiate and prepare the recorder
recorder = [[AVAudioRecorder alloc] initWithURL:outputFileURL settings:recordSetting error:NULL];
recorder.delegate = self;
recorder.meteringEnabled = YES;
[recorder prepareToRecord];
}
- (IBAction)btnRecordDidClicked:(UIButton *)sender {
if (player1.playing) {
[player1 stop];
}
if (!recorder.recording) {
AVAudioSession *session = [AVAudioSession sharedInstance];
[session setActive:YES error:nil];
// Start recording
[recorder record];
[_recordTapped setTitle:@"Pause" forState:UIControlStateNormal];
} else {
// Pause recording
[recorder pause];
[_recordTapped setTitle:@"Record" forState:UIControlStateNormal];
}
[_stopTapped setEnabled:YES];
[_playTapped setEnabled:NO];
}
- (IBAction)btnPlayDidClicked:(UIButton *)sender {
if (!recorder.recording){
player1 = [[AVAudioPlayer alloc] initWithContentsOfURL:recorder.url error:nil];
[player1 setDelegate:self];
[player1 play];
}
}
- (IBAction)btnStopDidClicked:(UIButton *)sender {
[recorder stop];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setActive:NO error:nil];
}
- (void) audioRecorderDidFinishRecording:(AVAudioRecorder *)avrecorder successfully:(BOOL)flag{
[_recordTapped setTitle:@"play" forState:UIControlStateNormal];
[_stopTapped setEnabled:NO];
[_playTapped setEnabled:YES];
}
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真棒,我已经迫不及待要将此代码到我的项目。非常感谢你的回答,昨晚让我疯狂,试图让它独立工作,但我确实很好地学习了这门课。 :) – 2009-06-18 15:24:19
我认为我已经接近让你的代码工作,但我正在努力与委托的东西。我对Objective C非常陌生,但仍然没有找到正确的方法来做这样的事情。我有我的委托试图实现NSObject,但我不认为我做对了。发布委托代码也会太麻烦吗?谢谢。 –
2009-06-19 01:21:42
我只是最终得到它的工作,将此添加到我的代理类 @protocol AVAudioRecorder @optional - (void)audioRecorderBeginInterruption:(AVAudioRecorder *)recorder; - (void)audioRecorderDidFinishRecording:(AVAudioRecorder *)记录器成功:(BOOL)标志; - (void)audioRecorderEncodeErrorDidOccur:(AVAudioRecorder *)记录器错误:(NSError *)错误; - (void)audioRecorderEndInterruption:(AVAudioRecorder *)记录器; 它似乎工作,但我不知道这是否是最佳做法。现在我需要将其保存到本地数据存储区,并将其重新播放。 – 2009-06-19 01:54:20