class VoiceRecogViewController: UIViewController, AVAudioPlayerDelegate, AVAudioRecorderDelegate {
var audioPlayer: AVAudioPlayer?
var audioRecorder: AVAudioRecorder?
var error: NSError?
var soundFileURL: URL?
var soundFilePath: String = ""
var data : NSData?
@IBOutlet weak var startRocordButton: UIButton!
@IBOutlet weak var stopRecordButton: UIButton!
@IBOutlet weak var playRecordButton: UIButton!
@IBOutlet weak var continueButton: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
playRecordButton.isEnabled = false
stopRecordButton.isEnabled = false
let dirPaths =
NSSearchPathForDirectoriesInDomains(.documentDirectory,
.userDomainMask, true)
let docsDir = dirPaths[0]
soundFilePath = (docsDir as NSString).appendingPathComponent("sound.wav")
soundFileURL = URL(fileURLWithPath: soundFilePath)
let recordSettings = [AVEncoderAudioQualityKey: AVAudioQuality.min.rawValue,
AVEncoderBitRateKey: 16,
AVNumberOfChannelsKey: 2,
AVSampleRateKey: 44100.0] as [String : Any]
let audioSession = AVAudioSession.sharedInstance()
try! audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, with: [])
try! audioSession.setActive(true)
if let err = error {
print("audioSession error: \(err.localizedDescription)")
}
do {
audioRecorder = try AVAudioRecorder(url: soundFileURL!,
settings: recordSettings as [String : AnyObject])
} catch {
audioRecorder = nil
}
audioRecorder?.prepareToRecord()
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func startRecord(_ sender: AnyObject) {
if audioRecorder?.isRecording == false {
playRecordButton.isEnabled = false
startRocordButton.isEnabled = false
stopRecordButton.isEnabled = true
audioRecorder?.record()
}
}
@IBAction func stopRecord(_ sender: AnyObject) {
stopRecordButton.isEnabled = false
playRecordButton.isEnabled = true
startRocordButton.isEnabled = true
if audioRecorder?.isRecording == true {
audioRecorder?.stop()
} else {
audioPlayer?.stop()
}
}
@IBAction func playRecord(_ sender: AnyObject) {
if audioRecorder?.isRecording == false {
stopRecordButton.isEnabled = true
startRocordButton.isEnabled = false
}
do {
try audioPlayer = AVAudioPlayer(contentsOf: soundFileURL!)
audioPlayer?.delegate = self
audioPlayer?.prepareToPlay()
audioPlayer?.play()
} catch {
print("audioPlayer error")
}
}
@IBAction func continueRegist(_ sender: AnyObject) {
let headers: HTTPHeaders = ["Authorization": "Token ___(**token**)_____",
"Accept": "application/json"]
data = NSData (contentsOf: soundFileURL!)
let parameters: Parameters = ["from_account_id": "3",
"to_account_id": "4",
"file": data!,
]
let URL = "http://leaofımjpüsmfweüdıpckfw"
Alamofire.request(URL, method: .put, parameters: parameters, headers: headers).responseJSON { response in
if let data = response.result.value {
print(data)
}
}
}
func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool) {
startRocordButton.isEnabled = true
stopRecordButton.isEnabled = false
}
func audioPlayerDecodeErrorDidOccur(_ player: AVAudioPlayer, error: Error?) {
print("Audio Play Decode Error")
}
func audioRecorderDidFinishRecording(_ recorder: AVAudioRecorder, successfully flag: Bool) {
}
func audioRecorderEncodeErrorDidOccur(_ recorder: AVAudioRecorder, error: Error?) {
print("Audio Record Encode Error")
}
我在上面分享了我的代码。这里的重点是将音频录制为.wav,在应用程序中播放和continueRegist部分我想用alamofire调用put方法并将音频上传到我们的amazons3服务器。录音和播放音频部分完全正常。问题在于continueRegist方法。调用该方法后,我得到正确的响应,看起来很成功。然后,我从我们的s3服务器的url中检查它。音频看起来像上传,但是当我下载并播放它时,它不起作用。我无法弄清楚问题所在。使用Alamofire无法通过服务器上传音频文件
此外,当我尝试从邮递员上传文件并提供正确的表格数据信息时,我可以收听我上传到s3服务器的声音。这里可能有什么问题?
下面你可以通过邮递员找到我的要求:
我忘了选择文件时,我采取的截图,但它只是一个.wav文件。
请不要犹豫,问我问题那些不能满足你。
希望你能帮助我。
谢谢!
你得到什么错误? – ELKA
没有错误。服务器和亚马逊s3都接受我的请求并将文件放到s3。出于某些原因,我不明白,并认为有问题的地方,当我手动从s3链接下载文件时,我的文件无法播放。请注意我可以通过邮递员发送下载的音频文件。构建身体可能存在问题。 –
所以问题是当你下载音频没有上传它,因为你能够通过邮递员播放音频 – ELKA