我正在玩一个画廊。我想添加更多的功能。鼠标点击处理在As3.0画廊
这里的初始代码:
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.MovieClip;
function doSMTH(luka) {
var catNum:Number = luka;
stop();
goBack.addEventListener(MouseEvent.CLICK, goBacke);
function goBacke(e:MouseEvent):void{
gotoAndStop(1);
stage.removeChild(thumbnail_group);
}
// Tweener
// http://code.google.com/p/tweener/
import caurina.transitions.*;
var filename_list = new Array();
var url_list = new Array();
var url_target_list:Array = new Array();
var title_list = new Array();
var description_list = new Array();
var i:Number;
var tn:Number = 0;
var tween_duration:Number = 0.4;
var move_x:Number = 200;
var move_y:Number = -300;
//var fm_tween:Tween;
var total:Number;
var flashmo_xml:XML = new XML();
var folder:String = "photos/";
var xml_loader:URLLoader = new URLLoader();
xml_loader.load(new URLRequest("gallery.xml"));
xml_loader.addEventListener(Event.COMPLETE, create_thumbnail);
var thumbnail_group:MovieClip = new MovieClip();
stage.addChild(thumbnail_group);
thumbnail_group.x = tn_group.x;
var default_y:Number = thumbnail_group.y = tn_group.y;
tn_group.visible = false;
url_button.visible = false;
tn_title.text = "";
tn_desc.text = "";
tn_url.text = "";
tn_url_target.text = "";
function create_thumbnail(e:Event):void
{
flashmo_xml = XML(e.target.data);
total = flashmo_xml.category[catNum].thumbnail.length();
for(i = 0; i < total; i++)
{
filename_list.push(flashmo_xml.category[catNum].thumbnail[i][email protected]());
url_list.push(flashmo_xml.category[catNum].thumbnail[i][email protected]());
url_target_list.push(flashmo_xml.category[catNum].thumbnail[i][email protected]());
title_list.push(flashmo_xml.category[catNum].thumbnail[i][email protected]());
description_list.push(flashmo_xml.category[catNum].thumbnail[i][email protected]());
}
load_tn();
}
function load_tn():void
{
var pic_request:URLRequest = new URLRequest(folder + filename_list[tn]);
var pic_loader:Loader = new Loader();
pic_loader.load(pic_request);
pic_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, on_loaded);
tn++;
}
function on_loaded(e:Event):void
{
if(tn < total)
{
load_tn();
tn_desc.text = "Loading " + tn + " of " + total + " photos";
}
else
{
tn_title.text = title_list[0];
tn_desc.text = description_list[0];
tn_url.text = url_list[0];
tn_url_target.text = url_target_list[0];
var mc:MovieClip = MovieClip(thumbnail_group.getChildAt(total-2));
mc.addEventListener(MouseEvent.CLICK, go_out);
Tweener.addTween(mc, { rotation: 0, time: tween_duration, transition: "easeOut" });
url_button.visible = true;
url_button.addEventListener(MouseEvent.CLICK, goto_URL);
}
var flashmo_bm:Bitmap = new Bitmap();
var flashmo_mc:MovieClip = new MovieClip();
flashmo_bm = Bitmap(e.target.content);
flashmo_bm.x = - flashmo_bm.width * 0.5;
flashmo_bm.y = - flashmo_bm.height * 0.5;
flashmo_bm.smoothing = true;
var bg_width = flashmo_bm.width + 16;
var bg_height = flashmo_bm.height + 16;
flashmo_mc.addChild(flashmo_bm);
flashmo_mc.graphics.lineStyle(1, 0x999999);
flashmo_mc.graphics.beginFill(0xFFFFFF);
flashmo_mc.graphics.drawRect(- bg_width * 0.5, - bg_height * 0.5, bg_width, bg_height);
flashmo_mc.graphics.endFill();
flashmo_mc.x = move_x;
flashmo_mc.y = move_y;
flashmo_mc.rotation = 45;
flashmo_mc.name = "flashmo_" + thumbnail_group.numChildren;
Tweener.addTween(flashmo_mc, { x: Math.random() * 20 - 10, y: Math.random() * 20 - 10,
rotation: Math.random() * 20 - 10,
time: tween_duration * 2, transition: "easeOut" });
thumbnail_group.addChildAt(flashmo_mc, 0);
}
function go_out(e:MouseEvent):void
{
var mc:MovieClip = MovieClip(e.target);
//var imgFwd:MovieClip = MovieClip(e.target);
mc.removeEventListener(MouseEvent.CLICK, go_out);
//imgFwd.removeEventListener(MouseEvent.CLICK, go_out);
Tweener.addTween(mc, { x: 220, y: -180, rotation: 45, time: tween_duration,
transition: "easeInQuart", onComplete: go_in });
}
function go_in():void
{
var mc:MovieClip = MovieClip(thumbnail_group.getChildAt(total-1));
var mc2:MovieClip = MovieClip(thumbnail_group.getChildAt(total-2));
var s_no:Number = parseInt(mc.name.slice(8,10)) + 1;
if(s_no == total) s_no = 0;
Tweener.addTween(mc, { x: Math.random() * 20 - 10, y: Math.random() * 20 - 10,
rotation: Math.random() * 20 - 10, time: tween_duration,
transition: "easeOut", onComplete: add_click });
Tweener.addTween(mc2, { rotation: 0, time: tween_duration, transition: "easeOut" });
thumbnail_group.addChildAt(mc, 0);
tn_title.text = title_list[s_no];
tn_desc.text = description_list[s_no];
tn_url.text = url_list[s_no];
tn_url_target.text = url_target_list[s_no];
}
function add_click():void
{
var mc:MovieClip = MovieClip(thumbnail_group.getChildAt(total-1));
mc.addEventListener(MouseEvent.CLICK, go_out);
}
function goto_URL(me:MouseEvent)
{
navigateToURL(new URLRequest(tn_url.text), tn_url_target.text);
}
link_to_205.addEventListener(MouseEvent.CLICK, goto_205);
function goto_205(me:MouseEvent)
{
navigateToURL(new URLRequest(""), "_parent");
}
tn_url_target.visible = false;
tn_title.visible = false;
tn_desc.visible = false;
url_button.visible = false;
tn_url.visible = false;
link_to_205.visible = false;
}
我添加了两个按钮进行导航。
- goFWD,将有一个代码
imgFwd.addEventListener(MouseEvent.CLICK, go_out);
但通过将此事件的按钮,按钮本身不补间,现在的MC:影片剪辑。
我不知道它为什么这样做?也许有任何想法?
我想,如果在AS3.0中有这样的事情 - 点击这个按钮会让AS认为mc:MovieClip被点击了?有什么那样的吗?
任何想法如何使它前进的一个按钮...提前
谢谢!
你应该把你的两个问题分成两个不同的帖子。 – Kodiak