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我尝试将vertexDataTexture ArmandDeBrignac []数组的内容复制到vertexDataTextured MeshVertexData []数组中。但它不工作....我认为问题是在结构方法中,有GLK向量元素.....?复制结构数组到另一个结构数组(GLKVector)
这是我的头,文件:
struct vertexDataTextured
{
GLKVector3 vertex;
GLKVector3 normal;
GLKVector2 texCoord;
};
typedef struct vertexDataTextured vertexDataTextured;
typedef vertexDataTextured* vertexDataTexturedPtr;
vertexDataTextured MeshVertexData[] = {};
vertexDataTextured ArmandDeBrignac[] = {
{/*v:*/{-0.979979, -2.383373, -1.142941}, /*n:*/{0.000000, -0.725242, -0.688467}, /*t:*/{0.794971, 0.247112}},
{/*v:*/{-0.859054, -2.367034, -0.829303}, /*n:*/{0.023591, -0.999512, 0.019593}, /*t:*/{0.786435, 0.224949}},
{/*v:*/{-1.056731, -2.383373, -1.142941}, /*n:*/{-0.337657, -0.631642, -0.697836}, /*t:*/{0.800393, 0.247114}},
{/*v:*/{-0.979979, -2.117816, -1.142941}, /*n:*/{0.000000, 0.500198, -0.865902}, /*t:*/{0.645127, 0.391262}},
{/*v:*/{-0.979979, -2.383373, -1.142941}, /*n:*/{0.000000, -0.725242, -0.688467}, /*t:*/{0.663889, 0.391205}},
{/*v:*/{-1.056731, -2.383373, -1.142941}, /*n:*/{-0.337657, -0.631642, -0.697836}, /*t:*/{0.663906, 0.396627}},
{/*v:*/{-0.993670, -2.036772, 0.915066}, /*n:*/{-0.771722, 0.588244, 0.241585}, /*t:*/{0.293949, 0.430232}},
};
@interface FlaschenManager : NSObject
-(void) getFlaschenID: (NSString*) Name andTexture: (NSString*) path;
@end
和我的.m文件
@implementation FlaschenManager
-(void) getFlaschenID: (NSString*) Name andTexture: (NSString*) path
{
if ([Name isEqualToString:@"ArmandDeBrignac"])
{
NSLog(@"%@",Name);
MeshVertexData[0].vertex.v[0]=ArmandDeBrignac[0].vertex.v[0];
// MeshVertexData[] = ArmandDeBrignac[];
} else if ([Name isEqualToString:@"Hennessy"])
{
NSLog(@"%@ ", Name);
FlaschenName = Name;
}
}
@end
谢谢您的回答! 现在它可以复制元素! 但有一个新的问题,如果我复制上述代码在我的项目中,我得到一个ARC语义问题失败....与另一个数组?... 因为我不分配内存我的新结构数组? –
您可能需要使用'sizeof()'然后malloc新数组来查找结构的大小,然后将值 – Fonix