我试图用一个表面纹理从我的设备的背面摄像头显示相机预览,但我不断收到错误相机预览使用表面纹理
bindTextureImage:错误结合外部纹理图像0X2:0x502
望着那说
SurfaceTexture.UpdateTexImage()
纵观Android文档行,它好像这可能是CA通过在SurfaceTexture.OnFrameAvailableListener
的OnFrameAvailable方法上调用UpdateTexImage来使用。根据文档“可以在任意线程上调用回调(SurfaceTexture.OnFrameAvailableListener),因此调用updateTexImage()时不先安全地将OpenGL ES上下文绑定到调用回调的线程“。
如何“将OpenGL ES上下文”绑定到调用回调的线程?
我一直试图密切关注Grafika项目中的“来自相机的纹理”活动,尝试获取有关我如何实现此任务的线索。任何帮助都将得到赞赏。
我完整的代码粘贴如下:
public class CameraPreviewFromTextureActivity extends Activity
{
private static String TAG = "CameraPreviewFromTexture";
private static SurfaceHolder mySurfaceHolder = null;
private SurfaceTexture mCameraTexture = null;
private Camera mCamera = null;
private EglCore mEglCore;
private WindowSurface mWindowSurface;
private int mWindowSurfaceWidth;
private int mWindowSurfaceHeight;
private int mCameraPreviewWidth, mCameraPreviewHeight;
private float mCameraPreviewFps;
private Texture2dProgram mTexProgram;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_camera_preview_from_texture);
mySurfaceHolder = ((SurfaceView)this.findViewById(R.id.surfaceView)).getHolder();
mySurfaceHolder.addCallback(mySurfaceHolderCallback);
//Run Thread Methods
mEglCore = new EglCore(null, 0);
openCamera(328, 288, 30);
}
private SurfaceHolder.Callback mySurfaceHolderCallback = new SurfaceHolder.Callback()
{
@Override
public void surfaceDestroyed(SurfaceHolder holder)
{
releaseGl();
}
@Override
public void surfaceCreated(SurfaceHolder holder)
{
surfaceAvailable(holder, true);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height)
{
Log.d(TAG, "SurfaceChanged " + width + "x" + height);
mWindowSurfaceWidth = width;
mWindowSurfaceHeight = height;
finishSurfaceSetup();
}
};
private void surfaceAvailable(SurfaceHolder holder, boolean newSurface)
{
Surface surface = holder.getSurface();
mWindowSurface = new WindowSurface(mEglCore, surface, false);
mWindowSurface.makeCurrent();
// Create and configure the SurfaceTexture, which will receive frames from the
// camera. We set the textured rect's program to render from it.
mTexProgram = new Texture2dProgram(Texture2dProgram.ProgramType.TEXTURE_EXT);
int textureId = mTexProgram.createTextureObject();
mCameraTexture = new SurfaceTexture(textureId);
//mRect.setTexture(textureId);
if (!newSurface) {
// This Surface was established on a previous run, so no surfaceChanged()
// message is forthcoming. Finish the surface setup now.
//
// We could also just call this unconditionally, and perhaps do an unnecessary
// bit of reallocating if a surface-changed message arrives.
mWindowSurfaceWidth = mWindowSurface.getWidth();
mWindowSurfaceHeight = mWindowSurface.getHeight();
finishSurfaceSetup();
}
mCameraTexture.setOnFrameAvailableListener(myOnFrameListner);
}
private SurfaceTexture.OnFrameAvailableListener myOnFrameListner = new SurfaceTexture.OnFrameAvailableListener()
{
@Override
public void onFrameAvailable(SurfaceTexture surfaceTexture)
{
surfaceTexture.updateTexImage(); //Problem Occurs Here
draw();
}
};
private void draw()
{
GlUtil.checkGlError("draw start");
GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
//mRect.draw(mTexProgram, mDisplayProjectionMatrix);
mWindowSurface.swapBuffers();
GlUtil.checkGlError("draw done");
}
private void finishSurfaceSetup()
{
int width = mWindowSurfaceWidth;
int height = mWindowSurfaceHeight;
// Use full window.
GLES20.glViewport(0, 0, width, height);
// Ready to go, start the camera.
Log.d(TAG, "starting camera preview");
try {
mCamera.setPreviewTexture(mCameraTexture);
} catch (IOException ioe) {
throw new RuntimeException(ioe);
}
mCamera.startPreview();
}
private void openCamera(int desiredWidth, int desiredHeight, int desiredFps)
{
if (mCamera != null)
{
throw new RuntimeException("camera already initialized");
}
Camera.CameraInfo info = new Camera.CameraInfo();
try
{
mCamera = Camera.open();
}
catch(Exception ex)
{
ex.printStackTrace();
}
Camera.Parameters parms = mCamera.getParameters();
// Try to set the frame rate to a constant value.
int thousandFps = chooseFixedPreviewFps(parms, desiredFps * 1000);
// Give the camera a hint that we're recording video. This can have a big
// impact on frame rate.
parms.setRecordingHint(true);
mCamera.setParameters(parms);
int[] fpsRange = new int[2];
Camera.Size mCameraPreviewSize = parms.getPreviewSize();
parms.getPreviewFpsRange(fpsRange);
String previewFacts = mCameraPreviewSize.width + "x" + mCameraPreviewSize.height;
if (fpsRange[0] == fpsRange[1]) {
previewFacts += " @" + (fpsRange[0]/1000.0) + "fps";
} else {
previewFacts += " @[" + (fpsRange[0]/1000.0) +
" - " + (fpsRange[1]/1000.0) + "] fps";
}
Log.i(TAG, "Camera config: " + previewFacts);
mCameraPreviewWidth = mCameraPreviewSize.width;
mCameraPreviewHeight = mCameraPreviewSize.height;
mCameraPreviewFps = desiredFps;
}
public static int chooseFixedPreviewFps(Camera.Parameters parms, int desiredThousandFps)
{
List<int[]> supported = parms.getSupportedPreviewFpsRange();
for (int[] entry : supported) {
//Log.d(TAG, "entry: " + entry[0] + " - " + entry[1]);
if ((entry[0] == entry[1]) && (entry[0] == desiredThousandFps)) {
parms.setPreviewFpsRange(entry[0], entry[1]);
return entry[0];
}
}
int[] tmp = new int[2];
parms.getPreviewFpsRange(tmp);
int guess;
if (tmp[0] == tmp[1]) {
guess = tmp[0];
} else {
guess = tmp[1]/2; // shrug
}
Log.d(TAG, "Couldn't find match for " + desiredThousandFps + ", using " + guess);
return guess;
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.camera_preview_from_texture, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
private void releaseGl() {
GlUtil.checkGlError("releaseGl start");
if (mWindowSurface != null) {
mWindowSurface.release();
mWindowSurface = null;
}
if (mTexProgram != null) {
mTexProgram.release();
mTexProgram = null;
}
GlUtil.checkGlError("releaseGl done");
mEglCore.makeNothingCurrent();
}
private void releaseCamera() {
if (mCamera != null) {
mCamera.stopPreview();
mCamera.release();
mCamera = null;
Log.d(TAG, "releaseCamera -- done");
}
}
@Override
public void onDestroy()
{
releaseCamera();
releaseGl();
mEglCore.release();
}
}