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创建应用软件声音动物 ,但我有一个问题的声音不打 与名称,形象动物名单的准则和声音播放声音从原始文件在科特林
listanimales.add(animals("Cat",R.drawable.a1,R.raw.a1))
listanimales.add(animals("Dog",R.drawable.a2,R.raw.a2))
listanimales.add(animals("Fox",R.drawable.a3,R.raw.a3))
override fun getView(postion: Int, p1: View?, p2: ViewGroup?): View? {
var anum = mylistofAnimals[postion]
var myView = layoutInflater.inflate(R.layout.design,null)
myView.anImage.setImageResource(anum.aImage!!)
myView.anName.text = anum.aName!!
myView.anImage.setOnClickListener {
player = MediaPlayer()
try {
player!!.setDataSource(anum.aSound)
player!!.prepare()
player!!.start()
}catch (ex:Exception){
}
}
return myView
}
到底是我的类
class animals{
var aName:String?=null
var aImage:Int?=null
var aSound:Int?=null
constructor(aName:String,aImage:Int,aSound:Int){
this.aName = aName
this.aImage = aImage
this.aSound = aSound
}
}
什么问题?使用以下代码中科特林
我有问题.create() – JamilHammash
最新错误你是g ETTING? – Sahil
错误是创建是有红线,我想是因为在我的适配器我得到另一个活动,你可以看到这一行:'var myView = layoutInflater.inflate(R.layout.design,null) ' – JamilHammash