2
因此,我最近从客户那里听到关于一个奇怪问题的消息。当他们尝试旋转屏幕时,屏幕会变黑。这似乎只是一个iOS 8的东西,因为我的最新版本只是添加iOS 8的混合。iOS 8自动旋转从屏幕上旋转图像
从我的ViewController:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
//
// There are 2 ways to support auto-rotation:
// - The OpenGL/cocos2d way
// - Faster, but doesn't rotate the UIKit objects
// - The ViewController way
// - A bit slower, but the UiKit objects are placed in the right place
//
#if GAME_AUTOROTATION==kGameAutorotationNone
//
// EAGLView won't be autorotated.
// Since this method should return YES in at least 1 orientation,
// we return YES only in the Portrait orientation
//
return (interfaceOrientation == UIInterfaceOrientationPortrait);
#elif GAME_AUTOROTATION==kGameAutorotationCCDirector
//
// EAGLView will be rotated by cocos2d
//
// Sample: Autorotate only in landscape mode
//
if(interfaceOrientation == UIInterfaceOrientationLandscapeLeft) {
[[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeRight];
} else if(interfaceOrientation == UIInterfaceOrientationLandscapeRight) {
[[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeLeft];
}
// Since this method should return YES in at least 1 orientation,
// we return YES only in the Portrait orientation
return (interfaceOrientation == UIInterfaceOrientationPortrait);
#elif GAME_AUTOROTATION == kGameAutorotationUIViewController
//
// EAGLView will be rotated by the UIViewController
//
// Sample: Autorotate only in landscpe mode
//
// return YES for the supported orientations
return (UIInterfaceOrientationIsLandscape(interfaceOrientation));
#else
#error Unknown value in GAME_AUTOROTATION
#endif // GAME_AUTOROTATION
// Shold not happen
return NO;
}
-(BOOL)shouldAutorotate
{
return YES;
}
-(NSUInteger)application:(UIApplication*)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
return UIInterfaceOrientationMaskLandscape;
}
-(UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationLandscapeRight;
}
我能够重现我的设备上,以及模拟器....
景观左 肖像 景观右
从我可以告诉基于这个simi大的iPad测试,是图像实际上在屏幕上自转。即使游戏处于风景中,我目前仍允许所有4个方向,因为我使用的是游戏中心,并且至少一些较老的iOS需要纵向登录。我使用的是cocos2d(v1.1.0-beta2b)的一个相当老的版本,但我以前从未遇到过这样的情况。我可能只需更改支持的方向并关闭自动旋转,但我想修复它。这里发生了什么?
工作对我来说也是如此。 – PWiggin 2014-10-15 01:57:03
非常感谢!每次iOS更新都会破坏我的旧cocos2d应用程序,哈哈,我的头撞在墙上。 – Arbel 2015-11-07 06:41:50