1
我想建立我自己的音频播放器(因为没有插件可用)。我用滑块来显示玩家的进度。当移动滑块时,我可以允许用户转到特定的位置,但我无法将其与正在播放的录像同步。定时器在Xamarin.forms
形式
int i = 1;
Button btnPlay = new Button
{
Text = "Play/Pause",
Command = new Command(() =>
{
DependencyService.Get<IAudio>().PlayMp3File();
TimeSpan tmspan = new TimeSpan(00, 00, 00);
label.Text = String.Format("{0:hh\\:mm\\:ss}", tmspan.Add(TimeSpan.FromMilliseconds(i)));
i++;
return true;
})
};
Button btnStop = new Button { Text = "Stop" };
TimeSpan timeSpan = DependencyService.Get<IAudio>().GetInfo();
Label lblDuration = new Label { Text = String.Format("{0:hh\\:mm\\:ss}", timeSpan) };
var slider = new Slider {
Minimum = 0,
Maximum = timeSpan.TotalHours,
};
var label = new Label {
Text = "Slider value is 0",
FontSize = 25,
HorizontalOptions = LayoutOptions.Start,
};
slider.ValueChanged +=
(sender, e) =>
{
label.Text = String.Format("Slider value is {0:hh\\:mm\\:ss}", TimeSpan.FromMilliseconds(e.NewValue));
DependencyService.Get<IAudio>().SeekTo(Convert.ToInt32(e.NewValue));
};
MainPage = new ContentPage
{
Content = new StackLayout {
Children = {
btnPlay,
btnStop,
slider,
lblDuration,
label
}
},
Padding = new Thickness (10, Device.OnPlatform (20, 0, 0), 10, 5)
};
服务
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using AudioTest.Droid;
using Xamarin.Forms;
using Android.Media;
using System.Threading.Tasks;
[assembly: Dependency(typeof(AudioService))]
namespace AudioTest.Droid
{
public class AudioService : IAudio
{
public AudioService() { }
MediaPlayer player = null;
public async Task StartPlayerAsync()
{
try
{
if (player == null)
{
player = new MediaPlayer();
player = MediaPlayer.Create(global::Android.App.Application.Context, Resource.Raw.test);
player.Start();
}
else
{
if (player.IsPlaying == true)
{
player.Pause();
}
else
{
player.Start();
}
}
}
catch (Exception ex)
{
Console.Out.WriteLine(ex.StackTrace);
}
}
public void StopPlayer()
{
if ((player != null))
{
if (player.IsPlaying)
{
player.Stop();
}
player.Release();
player = null;
}
}
public async Task PlayMp3File()
{
await StartPlayerAsync();
}
public void Stop()
{
this.StopPlayer();
}
public async Task SeekTo(int s)
{
await seekTo(s);
}
public double CurrentPosition()
{
if ((player != null))
{
return player.CurrentPosition;
}
else
{ return 0; }
}
private async Task seekTo(int mseconds)
{
if (player == null)
{
player = new MediaPlayer();
player = MediaPlayer.Create(global::Android.App.Application.Context, Resource.Raw.test);
}
player.SeekTo(mseconds);
player.Start();
}
public TimeSpan GetInfo()
{
int arr;
if (player == null)
{
player = new MediaPlayer();
player = MediaPlayer.Create(global::Android.App.Application.Context, Resource.Raw.test);
}
arr = player.Duration;
return TimeSpan.FromMilliseconds(arr);//TimeSpan.FromMilliseconds(arr).TotalMinutes;
}
}
}
任何人有如何去它的主意?
上播放定时器应该开始,也是我的滑块值应该增加的。在暂停计时器和滑块应暂停和停止时,应停止。
有没有办法暂停或停止计时器? – Arti
只需从'TimerElapsed'方法返回'false'即可停止它。当你想暂停计时器时,你必须自己写这个逻辑。我的意思是停止计时器,然后再次启动计时器,当你想恢复它。 –
我无法让滑块根据录制进度移动。任何想法呢? – Arti