2016-10-03 135 views
-1

我想包括几个txt文件到我的AutoIT应用程序。如何将资源添加到我的AutoIt Exe中?

#AutoIt3Wrapper_Res_Field=#AutoIt3Wrapper_icon|C:\Scripts\AutoIt\HelpDeskIT\images\helpdesk_icon.ico 
#AutoIt3Wrapper_Res_File_Add=C:\Scripts\AutoIt\HelpDeskIT\Instructions.txt 
#AutoIt3Wrapper_Res_File_Add=C:\Scripts\AutoIt\HelpDeskIT\reportaproblem.txt 

但它没有被添加到我的exe文件中。 (当我启动应用程序无法找到文件)

回答

3

从SciTE4AutoIt3帮助(下额外的工具 - > AutoIt3Wrapper)...

添加文件:

文件存储在RT_RCDATA部分,通常存储字节为 。如果截面值被设置为-10(RT_RCDATA内部 评价为10),然后该文件被添加之前被压缩:

#AutoIt3Wrapper_Res_File_Add=file_name, RT_RCDATA  : UNCOMPRESSED 
#AutoIt3Wrapper_Res_File_Add=file_name, 10   ; UNCOMPRESSED 
#AutoIt3Wrapper_Res_File_Add=file_name, -10   ; COMPRESSED 

当需要该文件可以使用该代码来提取。设置 $ isCompressed参数匹配Res_File_Add指令:

#include <WinAPIRes.au3> 
#include <WinAPIInternals.au3> 

Func _FileInstallFromResource($sResName, $sDest, $isCompressed = False, $iUncompressedSize = Default) 
    Local $bBytes = _GetResourceAsBytes($sResName, $isCompressed, $iUncompressedSize) 
    If @error Then Return SetError(@error, 0, 0) 
    FileDelete($sDest) 
    FileWrite($sDest, $bBytes) 
EndFunc 

Func _GetResourceAsBytes($sResName, $isCompressed = False, $iUncompressedSize = Default) 
    Local $hMod = _WinAPI_GetModuleHandle(Null) 
    Local $hRes = _WinAPI_FindResource($hMod, 10, $sResName) 
    If @error Or Not $hRes Then Return SetError(1, 0, 0) 
    Local $dSize = _WinAPI_SizeOfResource($hMod, $hRes) 
    If @error Or Not $dSize Then Return SetError(2, 0, 0) 
    Local $hLoad = _WinAPI_LoadResource($hMod, $hRes) 
    If @error Or Not $hLoad Then Return SetError(3, 0, 0) 
    Local $pData = _WinAPI_LockResource($hLoad) 
    If @error Or Not $pData Then Return SetError(4, 0, 0) 
    Local $tBuffer = DllStructCreate("byte[" & $dSize & "]") 
    _WinAPI_MoveMemory(DllStructGetPtr($tBuffer), $pData, $dSize) 
    If $isCompressed Then 
     Local $oBuffer 
     _WinAPI_LZNTDecompress($tBuffer, $oBuffer, $iUncompressedSize) 
     If @error Then Return SetError(5, 0, 0) 
     $tBuffer = $oBuffer 
    EndIf 
    Return DllStructGetData($tBuffer, 1) 
EndFunc 

Func _WinAPI_LZNTDecompress(ByRef $tInput, ByRef $tOutput, $iUncompressedSize = Default) 
    ; if no uncompressed size given, use 16x the input buffer 
    If $iUncompressedSize = Default Then $iUncompressedSize = 16 * DllStructGetSize($tInput) 
    Local $tBuffer, $ret 
    $tOutput = 0 
    $tBuffer = DllStructCreate("byte[" & $iUncompressedSize & "]") 
    If @error Then Return SetError(1, 0, 0) 
    $ret = DllCall("ntdll.dll", "long", "RtlDecompressBuffer", "ushort", 2, "struct*", $tBuffer, "ulong", $iUncompressedSize, "struct*", $tInput, "ulong", DllStructGetSize($tInput), "ulong*", 0) 
    If @error Then Return SetError(2, 0, 0) 
    If $ret[0] Then Return SetError(3, $ret[0], 0) 
    $tOutput = DllStructCreate("byte[" & $ret[6] & "]") 
    If Not _WinAPI_MoveMemory(DllStructGetPtr($tOutput), DllStructGetPtr($tBuffer), $ret[6]) Then 
     $tOutput = 0 
     Return SetError(4, 0, 0) 
    EndIf 
    Return $ret[6] 
EndFunc 
相关问题