1
根据Java3D中鼠标的移动,尝试旋转立方体。无论旋转立方体,我都希望当我向上拖动光标时,立方体以相同的方向旋转。这适用于所有可能的动作。Java中旋转对象3d
我该怎么办?我猜它必须放置在相机坐标...
这里是我的功能:
public void objectRotate(TransformGroup objectInInteraction, double dh,
double dp, double dr) {
Transform3D oldT3D = new Transform3D();
objectInInteraction.getTransform(oldT3D);
Transform3D tx = new Transform3D();
Transform3D ty = new Transform3D();
Transform3D tz = new Transform3D();
Transform3D tc = new Transform3D();
//camera.getTransform(tc);
double x = 0, y = 0, z = 0;
x = Math.PI * dh/180;
y = Math.PI * dp/180;
z = Math.PI * dr/180;
tx.rotX(x);
tc.mul(tx);
ty.rotY(y);
tc.mul(ty);
tz.rotZ(z);
tc.mul(tz);
oldT3D.mul(tc);
objectInInteraction.setTransform(oldT3D);
}
DH是左向右运动,DP,上下
谢谢!