1
你好,我决定使用其他图片展示一下我的目标,我想知道是否有可能当一个成功的拖放已经取得了加载多个XML的文件?如果可以在脱离目标目标时重置或切换为空白XML?
我的代码已经与我的其他代码混合在一起,基本上如果圆圈是按钮,每次都会加载不同的XML,我想或多或少地合并两组代码,以便当圆/雕像拖过去,“Circle one Place in Success”将出现,并且我已经加载的xml文件也会加载。当我试图实施它时,总的结果令人遗憾的是无数的错误让我陷入了一个残缺,我不敢说。
噢,我也想说清楚,这不是对我之前关于拖放的问题的抵消,这更多的是我试用不同的方法来学习XML,所以我结束了如果可以在每次拖动时加载不同的XML,则将其用作测试情况的“骨架”。
import flash.net.URLLoader;
import flash.events.Event;
var circles:Array = [circle1_mc, circle2_mc, circle3_mc];
circle1_mc.myname = "xmlFile1";
circle2_mc.myname = "xmlFile2";
circle3_mc.myname = "xmlFile3";
var xmlLoader:URLLoader = new URLLoader();
var xmlData:XML = new XML();
function LoadXML (evt:Event):void
{
trace ("Load completed");
xmlData = XML(xmlLoader.data);
}
var bArray:Array = [circle1_mc, circle2_mc, circle3_mc];
for (var k:Number = 0; k<bArray.length; k++)
{
bArray[k].buttonMode = true;
bArray[k].addEventListener (MouseEvent.CLICK,changeXMLPath);
}
function changeXMLPath (evt:MouseEvent):void
{
for (var i:Number = 0; i<bArray.length; i++)
{
if (evt.target.myname == bArray[i].myname)
{
xmlLoader.load (new URLRequest(evt.target.myname+".xml"));
xmlLoader.addEventListener (Event.COMPLETE,LoadXML);
}
}
}
for each(var circleMC:MovieClip in circles)
{
circleMC.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
circleMC.addEventListener(MouseEvent.MOUSE_UP, dropIt);
circleMC.startX = circleMC.x;
circleMC.startY = circleMC.y;
}
function pickUp(event:MouseEvent):void
{
reply_txt.text = "";
event.target.startDrag(true);
event.target.parent.addChild(event.target);
}
function dropIt(event:MouseEvent):void
{
event.target.stopDrag();
if(event.target.hitTestObject(target_mc)){
event.target.buttonMode = false;
event.target.x = target_mc.x;
event.target.y = target_mc.y;
for each(var circleMC:MovieClip in circles)
{
if(event.target != circleMC)
{
circleMC.x = circleMC.startX;
circleMC.y = circleMC.startY;
}
if(event.target.name == "circle1_mc"){
reply_txt.text = "Statue1 In Place Successfully";
};
if(event.target.name == "circle2_mc"){
reply_txt.text = "Statue2 In Place Successfully";
};
if(event.target.name == "circle3_mc"){
reply_txt.text = "Statue3 In Place Successfully";
};
}
}
else
{
event.target.x = event.target.startX;
event.target.y = event.target.startY;
event.target.buttonMode = true;
}
}