所以,我使用freeglut尝试做一些openGL的东西,但我不断收到错误说引用未定义在OpenGL链接错误:使用freeglut在克利翁
CMakeFiles\texture_mapping.dir/objects.a(TextureMapper.cpp.obj): In function `ZN13TextureMapper4initEv':
.../TextureMapper.cpp:20: undefined reference to `[email protected]'
.../TextureMapper.cpp:23: undefined reference to `[email protected]'
.../TextureMapper.cpp:24: undefined reference to `[email protected]'
.../TextureMapper.cpp:25: undefined reference to `[email protected]'
CMakeFiles\texture_mapping.dir/objects.a(TextureMapper.cpp.obj): In function `ZN13TextureMapper7displayEv':
.../TextureMapper.cpp:45: undefined reference to `[email protected]'
...TextureMapper.cpp:48: undefined reference to `[email protected]'
...TextureMapper.cpp:49: undefined reference to `[email protected]'
...TextureMapper.cpp:52: undefined reference to `[email protected]'
...TextureMapper.cpp:53: undefined reference to `[email protected]'
...TextureMapper.cpp:54: undefined reference to `[email protected]'
...TextureMapper.cpp:55: undefined reference to `[email protected]'
...TextureMapper.cpp:58: undefined reference to `[email protected]'
...TextureMapper.cpp:61: undefined reference to `[email protected]'
我使用的MinGW与克利翁以做这个项目。我以为我把一切都正确了。我将相应的文件移动到MinGW中的include
文件夹,以及bin
文件夹以及lib
文件夹中。然后,我有这个在我的CMakeLists.txt
:
cmake_minimum_required(VERSION 3.3)
project(texture_mapping)
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp TextureMapper.cpp TextureMapper.h Vertex.h ObjParser.cpp ObjParser.h)
add_executable(texture_mapping ${SOURCE_FILES})
target_link_libraries(texture_mapping libfreeglut.a libfreeglut_static.a)
我联系的图书馆是该freeglut带着唯一的库文件。
那么,我错过了什么? CLion在编译之前不会显示任何错误。我甚至可以进入freeglut提供的头文件中的函数。那么为什么这些函数没有在我的程序中定义?
您的问题有与CLion无关。这只是关于CMake和你的环境。 – Sergey