-1
#Variables
enemy=['Dummy','Ghost','Warrior','Zombie','Skeleton']
current_enemy=random.choice(enemy)
enemy_health=randint(1,100)
dmg=randint(0,50)
current_enemy_health=enemy_health-dmg
#Functions
def enemy_stats(current_enemy_health):
if current_enemy_health<=0:
print(current_enemy,"died.")
if current_enemy_health>0:
dmg=randint(0,50)
current_enemy_health=enemy_health-dmg
print(current_enemy,"has",current_enemy_health,"health left.")
#Meeting an enemy - Attack/Defend Option
def encounter(current_enemy):
print(name,"encountered a",current_enemy,"with",current_enemy_health,"health.","What do you do?")
print("Attack? or Defend?")
def battle():
encounter(current_enemy)
#Attack Or Defend?
choice=input("What do you do?")
if choice!="Attack" or choice!="Defend": #If the choice isn't attack then ask again
print("Do you attack or defend?")
choice=input("What do you do?")
#Say correct sentence depending on what you do.
if choice=="Attack": #If the choice was attack then do a random number of dmg to it
print(name,choice+"s",current_enemy,".","You deal",dmg,"damage","to it.")
enemy_stats(current_enemy_health)
if choice=="Defend": #If ... to it
print(name,choice+"s.")
#Check to see if the enemy is still alive
while current_enemy_health>1:
#Attack Or Defend?
choice=input("What do you do?")
if choice!="Attack" or choice!="Defend": #If the choice isn't attack then ask again
print("Do you attack or defend?")
choice=input("What do you do?")
#Say correct sentence depending on what you do
if choice=="Attack": #If the choice was attack then do a random number of dmg to it
print(name,choice+"s",current_enemy,".","You deal",dmg,"damage","to it.")
enemy_stats(current_enemy_health)
if choice=="Defend": #If ... to it
print(name,choice+"s.")
#Checks to see if the enemy is dead
if current_enemy_health<=0:
print(name,"successfully killed a",current_enemy)
battle(
所以我就要做一个基于文本的RPG游戏。一切进展顺利,但有一件事我无法修复,我尝试了很多事情来尝试解决问题,基本上当你遇到敌人时,它会产生随机数量的健康状况。然后你击中它,造成一些伤害。 '有20健康的僵尸产生了。你会怎么做?'我攻击并说我造成9点伤害。发生什么事是健康只是一个随机数而不是20-9。或者说我做了21次损害赔偿。这次发生的事情是,健康再次成为一个随机数,而不是20-21岁,并且正在死亡。基本上我无法解决的是健康问题。我没有设法看到健康状况是否正常,因为我永远无法让敌人接受健康状况。
任何帮助,将不胜感激。
好吧,你计算'current_enemy_health = enemy_health-dmg'和'dmg = randint(0,50)',所以难怪这是一个随机数量......顺便说一句。您可以在代码上应用[PEP 8](https://www.python.org/dev/peps/pep-0008/)格式化程序,如[autopep8](https://pypi.python.org/pypi/autopep8)也许 – miraculixx