2013-04-22 55 views
1

我有两个应用程序,一个是试用版,另一个是完整版游戏,都是用Adobe Air制作的。虽然通过sharedobjects解决方案保存数据不成问题,但我希望为这两个appsm使用“one”savegame,以便用户在升级到完整版时可以保持其进度。我尝试了一下。但是代码如...:Air android/mobile:相同的sharedobject为不同的应用程序?

SharedObject.getLocal(“myApp”,“/”);

...不工作。所以问题是,有没有办法让两个Air应用程序使用同一个共享对象?或者,如果不使用,至少“读”另一个空气应用程序的共享对象?

由于提前, ANB_Seth

+0

我不确定Android的沙箱应用程序是否与iOS相似,但是这样做是不可能的。 – crooksy88 2013-04-22 12:57:32

回答

0

答案是肯定的,我实际上是通过网络连接和6位散列用户在新安装的应用程序进入,以获取做了一个游戏传输系统为iOS和Android SO来自服务器。您可以使用本地存储在SD卡或其他本地存储设备上的简单文件进行此操作。

/** 
* send this user's current save data to the server 
*/ 
public function send():void{ 

    var ba:ByteArray = new ByteArray(); 

    // Main.sv.user - is the registerClassAlias object we write/read locally via SharedObject 
    ba.writeObject(Main.sv.user); 

    var name:String = Crypto.hash("Random Secrect Salt - typically user score, name, etc."); 
    // create 6 digit hash 
    var key:String = Crypto.hash(name).slice(0, 6).toUpperCase(); 

    var request:URLRequest = new URLRequest ('https://sharedobject.com/transfer/save/name/'+name+'/key/'+key); 
    var loader: URLLoader = new URLLoader(); 
    request.contentType = 'application/octet-stream'; 
    request.method = URLRequestMethod.POST; 
    request.data = ba; 

    loader.addEventListener(IOErrorEvent.IO_ERROR, function (evt:Event) { 
     trace("error - network"); 
     onSaveRestoreEvent(1); 
    }); 

    loader.addEventListener(Event.COMPLETE, function (evt:Event) { 
     addChild(new BaseDialog("Save Sent To Server", "Your data has been sent to the server. To get this data back from the server " + 
      "you will need your secret key. Please write this six digit key down:\n"+name)); 
    }); 

    loader.load(request); 
} 

/** 
* create a GET SO dialog 
*/ 
public function receive():void{ 
    var text:Sprite = new Sprite(); 
    var textInput:TextInput = new TextInput(); 
    textInput.width = Constants.SCREEN_WIDTH-100; 
    textInput.y = -50; 
    text.addChild(textInput); 

    var dialog:BaseDialog = new BaseDialog("Enter Secret Save Key", "Please enter your six digit secret save key in the field below, then press \"Get\".\n\n", 
     "Get", function():void{ 
      text.removeChildren(); 

      var url:String = "https://sharedobject.com/transfer/get/name/"+textInput.text; //servlet url 
      var request:URLRequest = new URLRequest(url); 

      //get rid of the cache issue: 
      var urlVariables:URLVariables = new URLVariables(); 
      urlVariables.nocache = new Date().getTime(); 
      request.data = urlVariables; 
      request.method = URLRequestMethod.GET; 

      var loader:URLLoader = new URLLoader(); 
      loader.dataFormat = URLLoaderDataFormat.BINARY; 

      loader.addEventListener(Event.COMPLETE, function (evt:Event) { 
       var loader:URLLoader = URLLoader(evt.target); 

       var bytes:ByteArray = loader.data as ByteArray; 
       bytes.position = 0; 
       if(bytes.length <= 10 || !(bytes.readObject() is User)){ 
        onSaveRestoreEvent(2); 
       }else{ 
        try{ 
         bytes.position = 0; 
         Main.sv.user = (bytes.readObject() as User); 
         Main.sv.save(); 
         onSaveRestoreEvent(0); 
        } 
        catch(e : EOFError){ 
         onSaveRestoreEvent(3); 
        } 

       } 
      }); 

      loader.addEventListener(IOErrorEvent.IO_ERROR, function (evt:Event) { 
       trace("error - network"); 
       onSaveRestoreEvent(1); 
      }); 

      loader.load(request); 

     }, 
     "Close", function():void{text.removeChildren();}, null, null, text); 

    dispatchEvent(new CreateBaseDialogEvent(dialog)); 
} 


/** 
* called after the restore save system is done 
* @param prompt int [0 = complete][1 = error network][2 = error key][3 = error EOF] 
*/ 
private function onSaveRestoreEvent(prompt:int):void{ 
    var dialog:BaseDialog; 
    if(prompt == 0){ 
     dialog = new BaseDialog("Restore Complete!", "All save data has been restored."); 
    }else if(prompt == 1){ 
     dialog = new BaseDialog("Network Error!", "Please seek an internet connection and try again."); 
    }else if(prompt == 2){ 
     dialog = new BaseDialog("Invalid Secret Key!", "The key you've entered seems to be invalid, or the save data has expired on the server. " + 
      "Data only lasts on the server for 24 hours."); 
    }else{ 
     dialog = new BaseDialog("Error!", "There was an issue getting the file from the server. Please try the transfer again."); 
    } 
    dispatchEvent(new CreateBaseDialogEvent(dialog)); 
}