我尝试添加根据用户的回答一个变量提供如添加到一个变量在python
points = 0
print("Do you have a cat or a dog?")
response = input()
if response == 'Dog' points=+1
elif response == 'Cat' points=+2
“点”是变量,它是0,现在这样依赖于答案用户给我如何添加一个数字变量,以便它可以从0更改为1或2
我尝试添加根据用户的回答一个变量提供如添加到一个变量在python
points = 0
print("Do you have a cat or a dog?")
response = input()
if response == 'Dog' points=+1
elif response == 'Cat' points=+2
“点”是变量,它是0,现在这样依赖于答案用户给我如何添加一个数字变量,以便它可以从0更改为1或2
points = 0
print("Do you have a cat or a dog?")
response = input()
if response == 'Dog': points=+1
elif response == 'Cat': points=+2
print points
试试这个代码,你的if语句没有:
该问题询问如何将_添加到变量中;此解决方案不使用添加。 –
@BryanOakley给我举个例子 – Anthony
points = 0
print("Do you have a cat or a dog?")
response = input()
if response == 'Dog' :points+=1
elif response == 'Cat':points+=2
我认为你必须把+ =而不是= +。
或者,也许,这是simplier
points=points+1
points = 0
print("Do you have a cat or a dog?")
response = input()
if response == 'Dog' points=+1
elif response == 'Cat' points=+2
计算机认为这是
points = 0
print("Do you have a cat or a dog?")
response = input()
if response == 'Dog' 0=+1
elif response == 'Cat' 0=+2
因为点= 0,所以当你 “添加” 到它, 点= + 1 你正在增加一个到没有和不影响分值。 这样做的更好的方式是 点=点+ 1 和电脑认为,随着 0 = 0 + 1 或 点+ = 1 ,使其更容易
使用字典动物名称与关联点数。 –