2017-02-25 63 views
1

我试图将asteroid1 - asteroid10发送到AsteroidField()构造函数内部的沙箱中。我不能简单地在generate()中写sandbox.addBlob(asteroid1);,因为我现在在构造函数之外。我该如何解决这个问题?在同一个类中使用外部方法设置构造函数变量

public class AsteroidField implements BlobGUI { 
    private static Random random = new Random(); 

    public AsteroidField() { 
     SandBox sandbox = new SandBox(); 
     sandbox.setSandBoxMode(FLOW); 
     sandbox.setFrameRate(15); 
     sandbox.init(this); 
    } 

    public void generate() { 
     int z; 
     int i; 
     int[] x = new int[10]; 
     int[] y = new int[10]; 
     double[] r = new double[10]; 

     for(i = 0; i < 10; i++) { 
      x[i] = 0; 
      while(x[i] == 0) 
       x[i] = random.nextInt(7) - 3; 
      y[i] = 0; 
      while(y[i] == 0) 
       y[i] = random.nextInt(7) - 3; 
      r[i] = 0; 
      while(r[i] == 0) { 
       z = random.nextInt(); 
       if(z % 2 == 0) 
        r[i] = -0.1; 
       else 
        r[i] = 0.1; 
      } 
     } 

     i = 0; 
     Asteroid asteroid1 = new Asteroid(x[i], y[i], r[i]); 

     i++; 
     Asteroid asteroid2 = new Asteroid(x[i], y[i], r[i]); 
     i++; 
     Asteroid asteroid3 = new Asteroid(x[i], y[i], r[i]); 
     i++; 
     Asteroid asteroid4 = new Asteroid(x[i], y[i], r[i]); 
     i++; 
     Asteroid asteroid5 = new Asteroid(x[i], y[i], r[i]); 
     i++; 
     Asteroid asteroid6 = new Asteroid(x[i], y[i], r[i]); 
     i++; 
     Asteroid asteroid7 = new Asteroid(x[i], y[i], r[i]); 
     i++; 
     Asteroid asteroid8 = new Asteroid(x[i], y[i], r[i]); 
     i++; 
     Asteroid asteroid9 = new Asteroid(x[i], y[i], r[i]); 
     i++; 
     Asteroid asteroid10 = new Asteroid(x[i], y[i], r[i]); 
    } 
} 
+0

从哪里调用'generate()',从类内部或外部调用?为什么它是与构造函数分离的方法? –

回答

1

保留SandBox对象在课堂上。

SandBox sandbox; 
public AsteroidField() { 

    sandbox = new SandBox(); 
    sandbox.setSandBoxMode(FLOW); 
    ... 
+0

谢谢你,这个伎俩! – hunter3035

+0

@ hunter3035,如果能帮到你,请考虑接受答案。 –

相关问题