我找不到解决这个问题,也许我没有实现它的权利。当我运行它时,我只是得到一个空白的白色屏幕。我尝试了不同的方法,我已经看到这个网站,但没有一个工作。该错误在“fatalError(”init(coder :)尚未实现“)”中突出显示。我有什么明显的缺失?我得到一个错误在“fatalError(”初始化(编码:) :)还没有实施“)”
import SpriteKit
import GameplayKit
import CoreMotion
class GameScene: SKScene {
let gameArea: CGRect
override init(size: CGSize) {
let maxAspectRatio: CGFloat = 16.0/9.0
let playableWidth = size.height/maxAspectRatio
let margin = (size.width - playableWidth)/2
gameArea = CGRect(x: margin, y: 0, width: playableWidth, height: size.height)
super.init(size: size)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
var Red = SKSpriteNode(imageNamed: "red")
var motionManager = CMMotionManager()
var destX:CGFloat = 0.0
override func didMove(to view: SKView) {
let background = SKSpriteNode(imageNamed: "stars")
background.size = self.size
background.zPosition = 0
//background.setScale(1)
background.position = CGPoint(x: 0, y: 0)
self.addChild(background)
Red.setScale(0.25)
Red.position = CGPoint(x: 0 , y: -500)
self.addChild(Red)
Red.zPosition = 2
if motionManager.isAccelerometerAvailable == true {
motionManager.startAccelerometerUpdates(to: OperationQueue.current!, withHandler:{
data, error in
let currentX = self.Red.position.x
self.destX = currentX + CGFloat((data?.acceleration.x)! * 100)
})
if Red.position.x > gameArea.maxX{
Red.position.x = gameArea.maxX
}
if Red.position.x < gameArea.maxX{
Red.position.x = gameArea.maxX
}
}
}
override func update(_ currentTime: CFTimeInterval) {
let action = SKAction.moveTo(x: destX, duration: 1)
self.Red.run(action)
}
func firebullet(){
let bullet = SKSpriteNode(imageNamed: "gul")
bullet.setScale(0.1)
bullet.position = Red.position
bullet.zPosition = 1
self.addChild(bullet)
let moveBullet = SKAction.moveTo(y: self.size.height + bullet.self.size.height, duration: 1)
let deleteBullet = SKAction.removeFromParent()
let Bulletsequence = SKAction.sequence([moveBullet, deleteBullet])
bullet.run(Bulletsequence)
}
override func touchesBegan(_ touches: Set<UITouch>,with event: UIEvent?) {
firebullet()
}
}
的可能的复制[致命错误:初始化(编码器:)一直没有执行错误,尽管正在实施(https://开头计算器.com/questions/38966565/fatal-error-initcoder-has-not-been-implemented-errors-though-being-implement) –
我该如何解决它? –