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与2D精灵,我可以很容易地翻转/与LibGDX翻转ModelInstance
batch.draw(reg.getTexture(), position.x, position.y, origin.x, origin.y, dimension.x, dimension.y, scale.x, scale.y,
rotation, reg.getRegionX(), reg.getRegionY(), reg.getRegionWidth(), reg.getRegionHeight(),
**/*FLIP HERE*/**,
false);
镜雪碧我已经通过3D建模,存储在ModelInstance创建G3DB格式的2D模型行走对象,你能告诉我如何翻转它?或者我应该为每一个行走方向(左/右)
谢谢