我在Android应用程序中使用AndEngine和Box2d。
如何让我的对象“玩家”抛出一个事件,并且“GameScene”订阅它?Android自定义事件监听器
public class Player {
@Override
public void Collision(GameObject object) {
if(object instanceof Coin) {
//throws an event here
}
}
}
public class GameScene {
private Player player = new Player();
//catch the event here
}