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嗨,我是想做一个黑色的白色渐变Pygame的它工作得很好,从表面开始到结束,但是当我尝试一些像素后启动颜色Pygame整数?
from pygame import gfxdraw
surf = pygame.Surface([256,16], pygame.SRCALPHA, 32)
screen.blit(surf,(0,0))
for y in range(0,16,1):
for x in range(0,256,1):
colPos = [0.25,1]
rG = int(1/(colPos[1]-colPos[0])*x)
gG = int(1/(colPos[1]-colPos[0])*x)
bG = int(1/(colPos[1]-colPos[0])*x)
gfxdraw.pixel(surf, x, y, (rG,gG,bG,255))
,但它告诉我:
Traceback (most recent call last):
File "C:\Users\Name\Desktop\game.py", line 76, in <module>
gfxdraw.pixel(surf4, x, y, (rG,gG,bG,255))
TypeError: invalid color argument
我的意思是它是一个整数,为什么错误出现?
非常感谢它工作得很好:d – LOLerKing 2014-10-05 11:19:46
@LOLerKing http://overcompensating.com/oc/index.php?comic=272 – jonrsharpe 2014-10-05 11:20:33
@LOLerKing也http://stackoverflow.com/help/someone-答案 – jonrsharpe 2014-10-05 12:30:53