2012-03-05 203 views
0
private function InviteMyFriends(e:MouseEvent):void{ 


      var dat:Object = new Object(); 
      dat.message = "Let's invite friends for our Super Krish QuizGame Facebook App to get bonus points"; 
      dat.title = 'Super Krish QuizGame Facebook App'; 
      // filtering for non app users only 
      dat.filters = ['app_non_users']; 
      //You can use these two options for diasplaying friends invitation window 'iframe' 'popup' 
      Facebook.ui('apprequests', dat, onUICallback, 'popup'); 
     } 

     private function onUICallback(dat):void{ 

      var result:Object = dat; 
      if(result == null){ 

       mtline.trace2_txt.text = "User closed the pop up window without inviting any friends"; 
       return 
      } 
      var invitedUsers:Array = new Array(); 
      invitedUsers = result.request_ids as Array; 
      mtline.trace2_txt.text ="You Have Invited " + invitedUsers.length+ " friends"; 
      //Simple if else if you want user to invite certain amount of friends 
      if(invitedUsers.length > 1){ 
       mtline.trace2_txt.text = "GREAT, USER IS GENERATING TRAFFIC"; 
      }else{ 
       mtline.trace2_txt.text = "No Good, User invited only one friend "; 
      } 
     } 

嗨获得通知,在这里我已经使用这个代码到我的Facebook游戏邀请发送到使用Facebook的API与工作完美动作scripting.its我的朋友,但我需要找出我的朋友谁接受了我的邀请,因为我必须向邀请被接受后向他的朋友发送邀请的用户提供500点积分。请对此有所帮助。从Facebook好友谁接受了我的邀请请求

在此先感谢

回答

1

你提议的工作流程是明确反对Facebook的政策和您的应用程序可能会失去发送请求的结果,仅仅是知道的,你继续进行之前,任何的能力。

至于如何跟踪已接受的请求,当用户点击“接受”时,您已经必须读取和删除请求,因此您应该在发送时记录请求ID并更新记录处理已接受的请求