我正在从Android源中解压Android Grass动态壁纸代码。Renderscript错误
我已经把它放在一个Android项目中。
当我运行它,去壁纸选择器,以选择它,我得到这个错误,可能是与OpenGL的和的renderScript,但我不能体会到什么是问题完全一样。
E/rs(647): create2d [email protected]
E/RenderScript(647): 0x1b2b78, GL Error = 0x00000500, from: Upload2DTexture 1
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
W/dalvikvm(647): threadid=11: thread exiting with uncaught exception (group=0x409c01f8)
E/AndroidRuntime(647): FATAL EXCEPTION: RSMessageThread
E/AndroidRuntime(647): android.renderscript.RSRuntimeException: Fatal error 4098, details: Error linking GL Programs
E/AndroidRuntime(647): at android.renderscript.RenderScript$MessageThread.run(RenderScript.java:829)
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
E/RenderScript(647): Attempting to bind 1 textures on shader id 1749320, but only 0 are available
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
感谢您的帮助。
对我的不满感到抱歉,并感谢Jave的编辑。 – 2012-03-28 11:04:34
我相信秦宇的答案应该在这一点上被标记为公认的答案。 – JesusFreke 2012-04-10 21:50:55
好吧,改变了它;)谢谢:) – 2012-04-11 12:23:58