我有几个UIProgressView
可以读取连接到iOS设备的外部设备的电压。该视图将其从0-5伏缩放,我想知道是否有办法检索UIProgressView
的当前进度/电压并将其与用户输入的阈值进行比较。一旦超过这个门槛,我写的一个方法应该被调用。从UIProgressView获取当前值,并在达到阈值时触发事件
问题不一定是比较部分或调用方法。我无法检索进度视图当前值的实时更新。
谢谢你的时间。
编辑第二部分:
所以,问题是我没有代码这一点,它是属于一个特定的产品代码叫Nanospark板。此主板是由各种iOS设备运行的工厂系统的输入/输出控制板。
我不能完全似乎找出以前的编码器这一类中所做的:
//
// AnalogVC.m
// NanosparkController
//
#import "AnalogVC.h"
#import "AppDelegate.h"
@interface InputItem : NSObject
@property (weak,nonatomic) UISwitch *onSwitch;
@property (weak,nonatomic) UIProgressView *progressView;
@property (weak,nonatomic) UILabel *valueLabel;
@end
@implementation InputItem
AppDelegate *appDelegate;
+ (id)itemWithSwitch:(id)temp progress:(id)progress label:(id)label
{
InputItem *item = [[InputItem alloc] init];
item.onSwitch = temp;
item.progressView = progress;
item.valueLabel = label;
return item;
}
- (void)setDisconnected
{
self.onSwitch.on = NO;
self.onSwitch.enabled = NO;
self.valueLabel.text = @"0.000 v";
self.progressView.progress = 0;
}
- (void)setOn
{
self.onSwitch.on = YES;
self.onSwitch.enabled = YES;
self.valueLabel.text = @"0.000 v";
self.progressView.progress = 0;
[appDelegate watchPins:@"testing ON"];
}
- (void)setOff
{
self.onSwitch.on = NO;
self.onSwitch.enabled = YES;
self.valueLabel.text = @"0.000 v";
self.progressView.progress = 0;
[appDelegate watchPins:@"testing OFF"];
}
- (void)setValue:(double)value
{
if (self.onSwitch.on)
{
self.valueLabel.text = [NSString stringWithFormat:@"%0.3f v",value];
self.progressView.progress = value/5.0;
if(value > 0.8){
[appDelegate watchPins:@"testing VALUE"];
}
}
}
@end
@interface AnalogVC()
{
NSArray *_inputItems;
AppDelegate *appDelegate;
NSMutableArray *channel0Values;
UIColor *custom1;
UIColor *custom2;
UIColor *custom3;
UIColor *custom4;
}
@property (nonatomic) NCBoardManager *manager;
@property (weak,nonatomic) IBOutlet UISwitch *inputSwitch0;
@property (weak,nonatomic) IBOutlet UISwitch *inputSwitch1;
@property (weak,nonatomic) IBOutlet UISwitch *inputSwitch2;
@property (weak,nonatomic) IBOutlet UISwitch *inputSwitch3;
@property (weak,nonatomic) IBOutlet UISwitch *inputSwitch4;
@property (weak,nonatomic) IBOutlet UISwitch *inputSwitch5;
@property (weak,nonatomic) IBOutlet UIProgressView *inputProgress0;
@property (weak,nonatomic) IBOutlet UIProgressView *inputProgress1;
@property (weak,nonatomic) IBOutlet UIProgressView *inputProgress2;
@property (weak,nonatomic) IBOutlet UIProgressView *inputProgress3;
@property (weak,nonatomic) IBOutlet UIProgressView *inputProgress4;
@property (weak,nonatomic) IBOutlet UIProgressView *inputProgress5;
@property (weak,nonatomic) IBOutlet UILabel *inputValue0;
@property (weak,nonatomic) IBOutlet UILabel *inputValue1;
@property (weak,nonatomic) IBOutlet UILabel *inputValue2;
@property (weak,nonatomic) IBOutlet UILabel *inputValue3;
@property (weak,nonatomic) IBOutlet UILabel *inputValue4;
@property (weak,nonatomic) IBOutlet UILabel *inputValue5;
@property (weak,nonatomic) IBOutlet UISlider *outputSlider0;
@property (weak,nonatomic) IBOutlet UISlider *outputSlider1;
@property (weak,nonatomic) IBOutlet UIStepper *outputStepper0;
@property (weak,nonatomic) IBOutlet UIStepper *outputStepper1;
@property (weak,nonatomic) IBOutlet UILabel *outputValue0;
@property (weak,nonatomic) IBOutlet UILabel *outputValue1;
- (IBAction)inputChannelChanged:(UISwitch *)sender;
- (IBAction)outputSliderMoved:(UISlider *)sender;
- (IBAction)outputSliderStopped:(UISlider *)sender;
- (IBAction)outputStepperChanged:(UIStepper *)sender;
@end
@implementation AnalogVC{}
//////////////////////////////
#pragma mark View Lifecycle
//////////////////////////////
- (void)viewDidLoad
{
[super viewDidLoad];
NSLog(@"Analog VC loaded");
_inputItems = @[[InputItem itemWithSwitch:_inputSwitch0 progress:_inputProgress0 label:_inputValue0],
[InputItem itemWithSwitch:_inputSwitch1 progress:_inputProgress1 label:_inputValue1],
[InputItem itemWithSwitch:_inputSwitch2 progress:_inputProgress2 label:_inputValue2],
[InputItem itemWithSwitch:_inputSwitch3 progress:_inputProgress3 label:_inputValue3],
[InputItem itemWithSwitch:_inputSwitch4 progress:_inputProgress4 label:_inputValue4],
[InputItem itemWithSwitch:_inputSwitch5 progress:_inputProgress5 label:_inputValue5]];
_manager = [NCBoardManager sharedBoardManager];
__unsafe_unretained AnalogVC *vc = self;
[_manager setAnalogInputHandling:dispatch_get_main_queue()
filter:^(NCAnalogInputs *inputs){ return YES; }
handler:^(NCAnalogInputs *inputs){ [vc setAnalogInputs:inputs]; }];
// Register for notifications
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(boardConnected:)
name:CONNECTED_NOTIFICATION
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(boardDisconnected:)
name:DISCONNECTED_NOTIFICATION
object:nil];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[self updateAnalogInputs];
[self updateAnalogOutputs];
custom1 = [UIColor whiteColor];
custom2 = [UIColor darkGrayColor];
custom3 = [UIColor blackColor];
custom4 = [UIColor colorWithRed:.97 green:.97 blue:.588 alpha:1.0];
CAGradientLayer *gradient = [CAGradientLayer layer];
gradient.frame = self.view.bounds;
gradient.colors = [NSArray arrayWithObjects:(id)[custom2 CGColor], (id)[custom1 CGColor], (id)[custom2 CGColor], nil];
gradient.startPoint = CGPointMake(0.5, 0);
gradient.endPoint = CGPointMake(0.5, 1.0);
gradient.locations = [NSArray arrayWithObjects: [NSNumber numberWithFloat:0.0], [NSNumber numberWithFloat:0.5], [NSNumber numberWithFloat:1.0], nil];
[self.view.layer insertSublayer:gradient atIndex:0];
[self.inputSwitch0 setOnTintColor:custom4];
[self.inputSwitch1 setOnTintColor:custom4];
[self.inputSwitch2 setOnTintColor:custom4];
[self.inputSwitch3 setOnTintColor:custom4];
[self.inputSwitch4 setOnTintColor:custom4];
[self.inputSwitch5 setOnTintColor:custom4];
[self.inputSwitch0 setTintColor:custom3];
[self.inputSwitch1 setTintColor:custom3];
[self.inputSwitch2 setTintColor:custom3];
[self.inputSwitch3 setTintColor:custom3];
[self.inputSwitch4 setTintColor:custom3];
[self.inputSwitch5 setTintColor:custom3];
self.inputProgress0.trackTintColor = custom3;
self.inputProgress1.trackTintColor = custom3;
self.inputProgress2.trackTintColor = custom3;
self.inputProgress3.trackTintColor = custom3;
self.inputProgress4.trackTintColor = custom3;
self.inputProgress5.trackTintColor = custom3;
self.inputProgress0.progressTintColor = custom4;
self.inputProgress1.progressTintColor = custom4;
self.inputProgress2.progressTintColor = custom4;
self.inputProgress3.progressTintColor = custom4;
self.inputProgress4.progressTintColor = custom4;
self.inputProgress5.progressTintColor = custom4;
self.outputSlider0.minimumTrackTintColor = custom4;
self.outputSlider1.minimumTrackTintColor = custom4;
self.outputSlider0.maximumTrackTintColor = custom3;
self.outputSlider1.maximumTrackTintColor = custom3;
self.outputSlider0.thumbTintColor = custom3;
self.outputSlider1.thumbTintColor = custom3;
if(_manager.isBoardConnected)
{
self.outputStepper0.tintColor = custom4;
self.outputStepper1.tintColor = custom4;
self.outputStepper0.enabled = TRUE;
self.outputStepper1.enabled = TRUE;
self.outputSlider0.enabled = TRUE;
self.outputSlider1.enabled = TRUE;
}
else
{
self.outputStepper0.tintColor = custom2;
self.outputStepper1.tintColor = custom2;
self.outputStepper0.enabled = FALSE;
self.outputStepper1.enabled = FALSE;
self.outputSlider0.enabled = FALSE;
self.outputSlider1.enabled = FALSE;
}
}
//////////////////////////////
#pragma mark Rotation Calls
//////////////////////////////
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationPortrait;
}
- (BOOL)shouldAutorotate
{
return FALSE;
}
//////////////////////////
#pragma mark Board Calls
//////////////////////////
- (void)boardConnected:(NSNotification *)notification
{
[self updateAnalogInputs];
[self updateAnalogOutputs];
self.outputStepper0.enabled = TRUE;
self.outputStepper1.enabled = TRUE;
self.outputSlider0.enabled = TRUE;
self.outputSlider1.enabled = TRUE;
self.outputStepper0.tintColor = custom4;
self.outputStepper1.tintColor = custom4;
}
- (void)boardDisconnected:(NSNotification *)notification
{
[self updateAnalogInputs];
[self updateAnalogOutputs];
self.outputStepper0.enabled = FALSE;
self.outputStepper1.enabled = FALSE;
self.outputSlider0.enabled = FALSE;
self.outputSlider1.enabled = FALSE;
self.outputStepper0.tintColor = custom2;
self.outputStepper1.tintColor = custom2;
}
- (void)updateAnalogInputs
{
uint8_t channel = self.manager.analogInputChannels;
switch (self.manager.analogInputStatus)
{
case NCInputConnected:
// Check if channels we left on
if (channel) self.manager.analogInputChannels = 0;
[_inputItems makeObjectsPerformSelector:@selector(setOff)];
break;
case NCInputDisconnected:
[_inputItems makeObjectsPerformSelector:@selector(setDisconnected)];
break;
case NCInputLiveUpdating:
for (InputItem *item in _inputItems)
{
//if (channel & 1) [item setOn];
//else [item setOff];
channel >>= 1;
}
break;
case NCInputSampling:
[_inputItems makeObjectsPerformSelector:@selector(setDisconnected)];
break;
case NCInputTransfering:
[_inputItems makeObjectsPerformSelector:@selector(setDisconnected)];
break;
}
}
- (void)setAnalogInputs:(NCAnalogInputs *)inputs
{
int i = 0;
uint8_t channels = inputs.channels;
for (InputItem *item in _inputItems)
{
if (channels & 1)
{
[item setValue:[inputs valueForChannel:i]];
}
channels >>= 1;
i++;
}
}
- (void)updateAnalogOutputs
{
BOOL connected = [self.manager isBoardConnected];
self.outputSlider0.value = self.manager.analogOutput0;
self.outputSlider0.enabled = connected;
self.outputStepper0.value = self.outputSlider0.value * 1000;
self.outputStepper0.enabled = connected;
self.outputValue0.text = [NSString stringWithFormat:@"%0.3f v",self.outputSlider0.value];
self.outputSlider1.value = self.manager.analogOutput1;
self.outputSlider1.enabled = connected;
self.outputStepper1.value = self.outputSlider1.value * 1000;
self.outputStepper1.enabled = connected;
self.outputValue1.text = [NSString stringWithFormat:@"%0.3f v",self.outputSlider1.value];
}
///////////////////////////////
#pragma mark IBAction Methods
///////////////////////////////
- (IBAction)inputChannelChanged:(UISwitch *)sender
{
NSLog(@"TEST");
InputItem *item = [_inputItems objectAtIndex:sender.tag];
uint8_t channels = self.manager.analogInputChannels;
if (sender.on)
{
channels |= (1 << sender.tag);
[item setOn];
}
else
{
channels &= ~(1 << sender.tag);
[item setOff];
}
if (!self.manager.analogInputChannels) [self.manager startAnalogLiveUpdating];
else if(!channels) [self.manager stopAnalogLiveUpdating];
self.manager.analogInputChannels = channels;
}
- (IBAction)outputSliderMoved:(UISlider *)sender
{
if (!sender.tag)
{
self.manager.analogOutput0 = sender.value;
self.outputValue0.text = [NSString stringWithFormat:@"%0.3f v",sender.value];
}
else
{
self.manager.analogOutput1 = sender.value;
self.outputValue1.text = [NSString stringWithFormat:@"%0.3f v",sender.value];
}
}
- (IBAction)outputSliderStopped:(UISlider *)sender
{
if (!sender.tag)
{
self.manager.analogOutput0 = sender.value;
self.outputStepper0.value = round(sender.value * 1000.0);
self.outputValue0.text = [NSString stringWithFormat:@"%0.3f v",self.outputStepper0.value/1000.0];
}
else
{
self.manager.analogOutput1 = sender.value;
self.outputStepper1.value = round(sender.value * 1000.0);
self.outputValue1.text = [NSString stringWithFormat:@"%0.3f v",self.outputStepper1.value/1000.0];
}
}
- (IBAction)outputStepperChanged:(UIStepper *)sender
{
float value = sender.value/1000.0;
if (!sender.tag)
{
self.manager.analogOutput0 = value;
self.outputSlider0.value = value;
self.outputValue0.text = [NSString stringWithFormat:@"%0.3f v",value];
}
else
{
self.manager.analogOutput1 = sender.value/1000.0;
self.outputSlider1.value = value;
self.outputValue1.text = [NSString stringWithFormat:@"%0.3f v",value];
}
}
@end
我遇到的问题是我无法弄清楚如何采取值,并从那些在该UIProgressViews故事板(就像你说的那样,一个简单的概念)。但是,这样做的结果相当复杂。
第二个问题是:我不确定是否有方法可以调试,因为应用程序仅在外部设备(nanospark控制器板)连接到iPod时才运行。
我最后一个但最终的问题是,我假设IBAction InputChannelChanged被调用(不能像上述那样定期调试这个断点,因为它需要外部设备来运行应用程序),但是当我运行应用程序会完成它应该做的所有事情,并且按钮对原始软件开发人员编码的内容做出正确反应。
这意味着如果我将我的短信方法添加到IBAction(通过添加[appDelegate watchPins @“TEST”]),它不会将文本发送给用户,但按钮仍然做他们应该做的事情与以前的开发人员的愿望相一致......这意味着IBAction方法确实被称为...但是为什么我的文本没有经过?我知道[appDelegate watchPins:@“TEST”];应该像我在其他几个班中使用过的那样工作。
这里是显示AnalogVC.m的UI截图:
http://i.stack.imgur.com/NNpZk.png
不要觉得有责任回答所有这些问题,它只是我觉得有必要给它提供的所有三个更大的范围内的问题。感谢并为TL感到遗憾; DR。
编辑2:我会上传图片,但我没有要求的最低声望。编辑3:我试图添加另一个IBAction来查看按钮是否对此作出反应;即使我复制了其他工作类的确切代码,也没有任何问题。
谢谢为伟大的资源!,优秀的帮助。 – Tukajo
@Tukajo:没问题,我很乐意帮忙! – 68cherries
@ 67cheries如果我发布一些代码,你是否有时间解决一个问题?我试图说你的话,但无济于事。 – Tukajo