我正试图实现一个利用A *算法的4x4滑块拼图求解器。尽管试图尽可能以尽可能完整的方式进行编码,但是段错误会嵌入代码中,指向尝试将指针推向std::priority_queue
实例失败。下面是完整的代码,然后我调试的尝试,我不知道如何将它切成工作的测试用例:C++ - 推送到指向非POD的指针的优先级队列导致段错误?
#include <iostream>
#include <iomanip>
#include <cstring>
#include <cmath>
#include <vector>
#include <set>
#include <queue>
#include <functional>
#include <ctime>
#include <cstdlib>
using namespace std;
const char GOAL_STATE[] = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,0};
class Puzzle
{
protected:
char puzzle[16];
int index(char searched) const
{
for(int i=0; i<16; i++)
{
if (puzzle[i]==searched)
return i;
}
return -1;
}
public:
Puzzle(const char init[16] = NULL)
{
if(init!=NULL)
{
memcpy(puzzle, init, sizeof(char)*16);
}
else
{
memcpy(puzzle, GOAL_STATE, sizeof(char)*16);
}
}
void show() const
{
for(int i=0; i<4; i++)
{
for(int j=0; j<4; j++)
{
cout << setw(3) << (int)puzzle[i*4+j] << " ";
}
cout << endl;
}
}
bool move(int m_pos)
{
int b_pos = index(0);
int b_x = b_pos/4;
int b_y = b_pos % 4;
int x = m_pos/4;
int y = m_pos % 4;
if (m_pos < 16 && (
(x == b_x && (y == b_y + 1 || y == b_y - 1)) ||
(y == b_y && (x == b_x + 1 || x == b_x - 1))
)
)
{
char tmp = puzzle[m_pos];
puzzle[m_pos] = puzzle[b_pos];
puzzle[b_pos] = tmp;
return true;
}
else
return false;
}
int count_correct() const
{
int ret = 0;
for(int i=0; i<16; i++)
if ((i<15 && (puzzle[i])==i+1) || (i==15 && puzzle[i]==0))
ret++;
return ret;
}
vector<int> possible_moves() const
{
vector<int> ret;
int b_pos = index(0);
int b_x = b_pos/4;
int b_y = b_pos % 4;
ret.push_back(b_y * 4 + b_x - 1);
ret.push_back((b_y - 1) * 4 + b_x);
if (b_x<3)
ret.push_back(b_y * 4 + b_x + 1);
if (b_y<3)
ret.push_back((b_y + 1) * 4 + b_x);
return ret;
}
};
class AStarPuzzle : public Puzzle
{
int H;
int f;
public:
int tried;
AStarPuzzle* previous;
AStarPuzzle(const char init[16] = NULL,
int _f = 0, int _tried = 0, AStarPuzzle* _previous = NULL) : Puzzle(init)
{
f = _f;
tried = _tried;
previous = _previous;
}
AStarPuzzle (const AStarPuzzle& old) : Puzzle(old.puzzle)
{
f = old.f;
tried = old.tried;
previous = old.previous;
}
double heur() const
{
double ret = 0.0;
for (int goalIndex = 0 ; goalIndex<16; goalIndex++)
{
int tileIndex = index(GOAL_STATE[goalIndex]);
ret += abs((double)((goalIndex % 4) - (tileIndex % 4)));
ret += abs(floor(goalIndex/4.0) - floor(tileIndex/4.0));
}
return 0.1*f + max(ret, (double)count_correct());
}
bool operator<(const AStarPuzzle& other) const
{
return heur()>other.heur();
}
int get_f()
{
return f;
}
void increase_f()
{
f++;
}
AStarPuzzle operator=(const AStarPuzzle& rhs)
{
cout << "STUB: AStarPuzzle::operator=" << endl;
}
~AStarPuzzle()
{
cout << "STUB: AStarPuzzle::~AStarPuzzle" << endl;
}
void operator delete(void *p)
{
cout << "Attempting to delete AStarPuzzle?" << endl;
}
};
struct CompareHeuristics : public std::binary_function<AStarPuzzle*, AStarPuzzle*, bool >
{
bool operator()(AStarPuzzle* lhs, AStarPuzzle* rhs) const
{
return lhs->heur() > rhs->heur();
}
};
vector<int> retracePath(AStarPuzzle* c)
{
vector<int> ret;
while (c->previous!=NULL)
{
c = c->previous;
ret.push_back(c->tried);
}
return ret;
}
vector<int> aStar(AStarPuzzle* current)
{
set<AStarPuzzle*> openList;
set<AStarPuzzle*> closedList;
std::priority_queue<AStarPuzzle*, std::vector<AStarPuzzle*>, CompareHeuristics> openHeap;
int max_corr = 0;
int min_step = 0;
openList.insert(current);
openHeap.push(current);
while (openList.size()!=0)
{
current = openHeap.top();
cout << "An iteration. heur()==" << current->heur() << endl;
current->show();
openHeap.top();
if (current->count_correct() == 16)
{
//return vector<int>();
return retracePath(current);
}
openList.erase(current);
closedList.insert(current);
vector<int> directions = current->possible_moves();
for(unsigned int i=0; i<directions.size(); i++)
{
AStarPuzzle* tile = new AStarPuzzle(*current);
tile->move(directions[i]);
tile->increase_f();
if (closedList.count(tile)==0)
{
int corr = tile->count_correct();
int f = tile->get_f();
if (corr > max_corr or (corr == max_corr && f < min_step))
{
max_corr = corr;
min_step = f;
cout << corr << "," << f << endl;
}
tile->previous = current;
if (openList.count(tile)==0)
{
openList.insert(tile);
openHeap.push(tile);
}
}
}
}
return vector<int>();
}
int main(int argc, char **argv) {
char shuffled[16];
memcpy(shuffled, GOAL_STATE, sizeof(char)*16);
srand(time(0));
for (int i=0; i<16; i++) {
int r = i + (rand() % (16-i));
char temp = shuffled[i];
shuffled[i] = shuffled[r];
shuffled[r] = temp;
}
shuffled = {0, 3, 7, 5, 9, 12 , 13 , 11, 8, 6 , 14, 4 , 15, 2 , 10 , 1 };
AStarPuzzle* p = new AStarPuzzle(shuffled);
p->show();
aStar(p);
return 0;
}
和gdb的输出:
> gdb ./si-proj2cpp
GNU gdb (GDB) 7.0.1-debian
Copyright (C) 2009 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "i486-linux-gnu".
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>...
Reading symbols from /home/d33tah/workspace/si-proj2cpp/Debug/si-proj2cpp...done.
(gdb) r
Starting program: /home/d33tah/workspace/si-proj2cpp/Debug/si-proj2cpp
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
An iteration. heur()==44
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
An iteration. heur()==44
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
An iteration. heur()==44
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
An iteration. heur()==44
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
Program received signal SIGSEGV, Segmentation fault.
0xb7dab5fc in _int_free (av=<value optimized out>, p=0x80502b0) at malloc.c:4957
4957 malloc.c: No such file or directory.
in malloc.c
Current language: auto
The current source language is "auto; currently c".
(gdb) bt
#0 0xb7dab5fc in _int_free (av=<value optimized out>, p=0x80502b0) at malloc.c:4957
#1 0xb7dae8ad in *__GI___libc_free (mem=0x80502b8) at malloc.c:3739
#2 0xb7f86701 in operator delete(void*)() from /usr/lib/libstdc++.so.6
#3 0x0804b97b in __gnu_cxx::new_allocator<AStarPuzzle*>::deallocate (this=0xbffff564, __p=0x80502b8) at /usr/include/c++/4.4/ext/new_allocator.h:95
#4 0x0804ab4b in std::_Vector_base<AStarPuzzle*, std::allocator<AStarPuzzle*> >::_M_deallocate (this=0xbffff564, __p=0x80502b8, __n=16)
at /usr/include/c++/4.4/bits/stl_vector.h:146
#5 0x0804b2a9 in std::vector<AStarPuzzle*, std::allocator<AStarPuzzle*> >::_M_insert_aux (this=0xbffff564, __position=..., [email protected])
at /usr/include/c++/4.4/bits/vector.tcc:361
#6 0x0804a5cf in std::vector<AStarPuzzle*, std::allocator<AStarPuzzle*> >::push_back (this=0xbffff564, [email protected]) at /usr/include/c++/4.4/bits/stl_vector.h:741
#7 0x08049bbb in std::priority_queue<AStarPuzzle*, std::vector<AStarPuzzle*, std::allocator<AStarPuzzle*> >, CompareHeuristics>::push (this=0xbffff564, [email protected])
at /usr/include/c++/4.4/bits/stl_queue.h:511
#8 0x08049054 in aStar (current=0x8050008) at ../main.cpp:248
#9 0x08049273 in main (argc=1, argv=0xbffff704) at ../main.cpp:275
正如有人建议,我用的valgrind看看会发生什么:
> valgrind ./si-proj2cpp
==26655== Memcheck, a memory error detector
==26655== Copyright (C) 2002-2010, and GNU GPL'd, by Julian Seward et al.
==26655== Using Valgrind-3.6.0.SVN-Debian and LibVEX; rerun with -h for copyright info
==26655== Command: ./si-proj2cpp
==26655==
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
An iteration. heur()==44
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
==26655== Invalid read of size 1
==26655== at 0x804950E: Puzzle::move(int) (main.cpp:74)
==26655== by 0x8048F3A: aStar(AStarPuzzle*) (main.cpp:231)
==26655== by 0x8049272: main (main.cpp:275)
==26655== Address 0x42ca1ef is 1 bytes before a block of size 32 alloc'd
==26655== at 0x402471C: operator new(unsigned int) (vg_replace_malloc.c:255)
==26655== by 0x8048EF6: aStar(AStarPuzzle*) (main.cpp:230)
==26655== by 0x8049272: main (main.cpp:275)
==26655==
==26655== Invalid write of size 1
==26655== at 0x8049525: Puzzle::move(int) (main.cpp:75)
==26655== by 0x8048F3A: aStar(AStarPuzzle*) (main.cpp:231)
==26655== by 0x8049272: main (main.cpp:275)
==26655== Address 0x42ca1ef is 1 bytes before a block of size 32 alloc'd
==26655== at 0x402471C: operator new(unsigned int) (vg_replace_malloc.c:255)
==26655== by 0x8048EF6: aStar(AStarPuzzle*) (main.cpp:230)
==26655== by 0x8049272: main (main.cpp:275)
==26655==
An iteration. heur()==44
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
An iteration. heur()==44
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
(...looks like an infinite loop, so I'm stopping the program with ctr+c)
0 3 7 5
9 12 13 11
8 6 14 4
15 2 10 1
^CAn iteration. heur()==44
==26655==
==26655== HEAP SUMMARY:
==26655== in use at exit: 17,076 bytes in 579 blocks
==26655== total heap usage: 805 allocs, 226 frees, 21,156 bytes allocated
==26655==
==26655== LEAK SUMMARY:
==26655== definitely lost: 0 bytes in 0 blocks
==26655== indirectly lost: 0 bytes in 0 blocks
==26655== possibly lost: 0 bytes in 0 blocks
==26655== still reachable: 17,076 bytes in 579 blocks
==26655== suppressed: 0 bytes in 0 blocks
==26655== Rerun with --leak-check=full to see details of leaked memory
==26655==
==26655== For counts of detected and suppressed errors, rerun with: -v
==26655== ERROR SUMMARY: 288 errors from 2 contexts (suppressed: 19 from 8)
使用valgrind。这将帮助您找到错误。 – mfontanini 2013-03-03 13:59:51
添加了valgrind输出。 – d33tah 2013-03-03 14:04:06