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我做的FCM设置中启用推送通知的每一步从功能enter image description hereiOS应用程序不是通过FCM控制台接收消息

我的信息的plist enter image description here

我遵循的火力地堡SDK put方法的每一步所必需的为应用程序代理

enteclass AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, MessagingDelegate { 

var window: UIWindow? 


func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { 
    // Override point for customization after application launch. 
    //Slide Menu controller Code 
    //Firebase Notification 




    if #available(iOS 10.0, *) { 
     // For iOS 10 display notification (sent via APNS) 
     UNUserNotificationCenter.current().delegate = self 

     let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound] 
     UNUserNotificationCenter.current().requestAuthorization(
      options: authOptions, 
      completionHandler: {_, _ in }) 
    } else { 
     let settings: UIUserNotificationSettings = 
      UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil) 
     application.registerUserNotificationSettings(settings) 
    } 

    application.registerForRemoteNotifications() 
    FirebaseApp.configure() 
    let token = Messaging.messaging().fcmToken 
    print(" token is \(String(describing: token))") 
    return true 
} 

func applicationWillResignActive(_ application: UIApplication) { 
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. 
} 

func applicationDidEnterBackground(_ application: UIApplication) { 
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 
} 

func applicationWillEnterForeground(_ application: UIApplication) { 
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. 
} 

func applicationDidBecomeActive(_ application: UIApplication) { 
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 
} 

func applicationWillTerminate(_ application: UIApplication) { 
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 
    // Saves changes in the application's managed object context before the application terminates. 
    self.saveContext() 
} 
//MARK: Token Methods 
func messaging(_ messaging: Messaging, didRefreshRegistrationToken fcmToken: String) { 
    print("fcm token is \(fcmToken)") 
} 

//MARK: - Notification Methods 
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { 
    print(deviceToken) 

    if #available(iOS 10.0, *) { 
     // For iOS 10 display notification (sent via APNS) 
     UNUserNotificationCenter.current().delegate = self 

     let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound] 
     UNUserNotificationCenter.current().requestAuthorization(
      options: authOptions, 
      completionHandler: {_, _ in }) 
    } else { 
     let settings: UIUserNotificationSettings = 
      UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil) 
     application.registerUserNotificationSettings(settings) 
    } 

    application.registerForRemoteNotifications() 
} 


func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping() -> Void) { 
    print(response) 
} 

但仍然应用程序没有收到来自控制台的通知,在firebase上添加证书。我也从fcm获得令牌。我需要解决它,我很困惑。

回答

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在Firebase FCM中分配您的设备令牌。 在您的委托方法:didRegisterForRemoteNotification... 添加以下代码:

Messaging.messaging().apnsToken = deviceToken; 

我希望它会工作

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我试过了,所以不能用开发证书或发布证书工作 – Prathamesh

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[Rú? –

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开发证书和我的手机已注册。 – Prathamesh

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