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有人可以帮助我有以下问题请:重叠对象 - 帮助
在我的游戏似乎有得分,当你击落敌人。目前这种方法有效,但当击落时敌人彼此靠得太近时,它们会重叠。 现在我想要做的是防止重叠的分数。我的基本想法是循环访问数组并检查彼此的距离。 问题是它不起作用。有人可以帮忙吗?
private function checkScoreDistance():void
{
scoreManager.scoreCount = scoreManager.scores.length;
if (scoreManager.scoreCount >= 1)
{
scoreManager.scoreCount = scoreManager.scores.length - 1;
scoreManager.scoreCountTwo = scoreManager.scores.length - 2;
scoreOne: for (var scoreCtr:int = scoreManager.scoreCount; scoreCtr >= 0; scoreCtr--)
{
tempScore = scoreManager.scores[scoreCtr];
tempScore.point.x = tempScore.x;
tempScore.point.y = tempScore.y;
oldtempScoreX = tempScore.x;
oldtempScoreY = tempScore.y;
var tempScoreTwo:Score;
scoreTwo: for (var scoreCtrTwo:int = scoreManager.scoreCountTwo; scoreCtrTwo >= 0; scoreCtrTwo--)
{
tempScoreTwo = scoreManager.scores[scoreCtrTwo];
tempScoreTwo.point.x = tempScoreTwo.x;
tempScoreTwo.point.y = tempScoreTwo.y;
oldtempScoreTwoX = tempScoreTwo.x;
oldtempScoreTwoY = tempScoreTwo.y;
var scoresX:Number;
scoresX = oldtempScoreTwoX - oldtempScoreX;
var scoresY:Number;
scoresY = oldtempScoreTwoY - oldtempScoreY;
var dist:Number;
dist = Math.sqrt(scoresX * scoresX + scoresY * scoresY);
if (dist <= 25)
{
oldtempScoreX -= 25;
oldtempScoreTwoX += 25;
oldtempScoreY -= 25;
oldtempScoreTwoY += 25;
}
}
}
}
}
}
谢谢。我会再试一次,并告诉你它什么时候工作。:) – drpelz