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我想创建一个应用程序,它在iPhone(本机)上的摄像头覆盖层上使用skiasharp。我的相机流很好地显示,但没有覆盖。创建该流的初始视图 - 控制的样子:创建skiasharp摄像头覆盖图xamarin ios
public async override void ViewDidLoad()
{
base.ViewDidLoad();
await AuthorizeCameraUse();
imagePicker = new UIImagePickerController();
// set our source to the camera
imagePicker.SourceType = UIImagePickerControllerSourceType.Camera;
// set
imagePicker.MediaTypes = new string[] { "public.image" };
imagePicker.CameraOverlayView = new CameraOverlayView();
imagePicker.ModalPresentationStyle = UIModalPresentationStyle.CurrentContext;
. . .
我CameraOverlayView样子:
public class CameraOverlayView :SKCanvasView
{
public CameraOverlayView() : base()
{
Initialize();
}
public CameraOverlayView(CGRect frame) : base(frame) {
Initialize();
}
SKPaint paint = new SKPaint
{
Style = SKPaintStyle.Fill,
Color = SKColors.Red,
StrokeWidth = 25
};
protected void Initialize()
{
this.PaintSurface += CameraOverlayView_PaintSurface;
//using (var surface = SKSurface.Create(640, 480, SKColorType.Rgba8888, SKAlphaType.Premul))
//{
// SKCanvas myCanvas = surface.Canvas;
// myCanvas.DrawCircle(300, 300, 100, paint);
// // Your drawing code goes here.
//}
}
private void CameraOverlayView_PaintSurface(object sender, SKPaintSurfaceEventArgs e)
{
var surface = e.Surface;
// then we get the canvas that we can draw on
var canvas = surface.Canvas;
// clear the canvas/view
canvas.Clear(SKColors.White);
// DRAWING SHAPES
// create the paint for the filled circle
var circleFill = new SKPaint
{
IsAntialias = true,
Style = SKPaintStyle.Fill,
Color = SKColors.Blue
};
// draw the circle fill
canvas.DrawCircle(100, 100, 40, circleFill);
}
}
我的Paint事件从来没有发射,如果我在运行简单的例子,它的代码。