2012-02-14 181 views
2

我需要一些帮助Python程序。在我的CPS II课程中,我们回顾了如何使用递归创建sierpinski三角形。我认为这很有趣,并在网上寻找更多的话题。我一直在想出使用递归创建sierpinski地毯的代码。我觉得我很接近,但似乎无法完成。我完全不知道问题是什么。谢尔宾斯基地毯递归 - Python的

而且有人问过,这不是功课。我只是试图通过实例来更好地理解递归。

这里是我到目前为止的代码;它只能在深度1工作。然后在深度2工作,但有些是错误的。

from graphics import * 
import sys 

def sierpinskiCarpet(points, level, window): 

    if level == 0: 
     square = Rectangle(points[0], points[1]) 
     square.draw(window) 
    else: 
     x_0 = (points[0].getX()) 
     x_02 = (points[1].getX()) 
     x_1 = ((points[1].getX())/3) 
     x_2 = (((points[1].getX())/3)*2) 

     y_0 = (points[0].getY()) 
     y_02 = (points[1].getY()) 
     y_1 = ((points[0].getY())/3) 
     y_2 = (((points[0].getY())/3)*2) 


     top1 = [points[0], Point(x_1, y_2)] 
     top2 = [Point(x_1, y_0), Point(x_2, y_2)] 
     top3 = [Point(x_2, y_0), Point(x_02, y_2)] 

     med1 = [Point(x_0, y_2), Point(x_1, y_1)] 
     med3 = [Point(x_2, y_2), Point(x_02, y_1)] 

     bottom1 = [Point(x_0, y_1), Point(x_1, y_02)] 
     bottom2 = [Point(x_1, y_1), Point(x_2, y_02)] 
     bottom3 = [Point(x_2, y_1), points[1]] 


     sierpinskiCarpet(top1, level - 1, window) 
     sierpinskiCarpet(top2, level - 1, window) 
     sierpinskiCarpet(top3, level - 1, window) 
     sierpinskiCarpet(med1, level - 1, window) 
     sierpinskiCarpet(med3, level - 1, window) 
     sierpinskiCarpet(bottom1, level - 1, window) 
     sierpinskiCarpet(bottom2, level - 1, window) 
     sierpinskiCarpet(bottom3, level - 1, window) 


def main(): 
    #get the depth from the system arguemtns 
    depth = int(sys.argv[1]) 
    #set up the window using GraphWin 
    window = GraphWin('Sierpinski Carpet', 500, 500) 
    #set the corrdiantes of the window 
    window.setCoords(-0.1, -0.1, 1.1, 1.1) 
    #list the starting points for the first square 
    points = [Point(0, 1), Point(1, 0)] 

    #call the function with the points 
    sierpinskiCarpet(points, depth, window) 
    #close the window when clicked 
    window.getMouse() 

main() 

回答

2

x_1,x_2,y_1和y_2的公式中必须同时具有点[0]和点[1]。

x_0 = (points[0].getX()) 
x_02 = (points[1].getX()) 
x_1 = (((points[0].getX())/3)*2 + (points[1].getX())/3) 
x_2 = (((points[0].getX())/3) + ((points[1].getX())/3)*2) 

当然,y也是一样的想法。

+1

这是正确的。但是我发现了另一个错误。 y值平方点分配也需要改变。 top3 = [Point(x_2,y_0),Point(x_02,y_0),Point(x_2,y_1)] top3 = [Point(x_2,y_0) Y_1)] 和 bottom1 = [点(X_0,Y_2),点(X_1,y_02)] bottom2 = [点(X_1,Y_2),点(X_2,y_02)] bottom3 = [点(X_2 ,y_2),points [1]] 这是正确的。感谢您的帮助! – tknickman 2012-02-14 17:32:20