这应该足够你想要做的事情。我会创建我自己的动画或从互联网框架下载你想要显示的框架。画布更多与用户互动,这就是为什么我使用标签来显示图像...
import tkinter as tk
class Activity(tk.Label):
def __init__(self, master = None, delay = 1000, cnf = {}, **kw):
self._taskID = None
self.delay = delay
return super().__init__(master, cnf, **kw)
# starts the animation
def start(self):
self.after(0, self._loop)
# calls its self after a specific <delay>
def _loop(self):
currentText = self["text"] + "."
if currentText == "....":
currentText = ""
self["text"] = currentText
self._taskID = self.after(self.delay, self._loop)
# stopps the loop method calling its self
def stop(self):
self.after_cancel(self._taskID)
# Depends if you want to destroy the widget after the loop has stopped
self.destroy()
class AcitivityImage(Activity):
def __init__(self, imagename, frames, filetype, master = None, delay = 1000, cnf = {}, **kw):
self._frames = []
self._index = 0
for i in range(frames):
self._frames.append(tk.PhotoImage(file = imagename+str(i)+'.'+str(filetype)))
return super().__init__(master, delay, cnf, **kw)
def _loop(self):
self["image"] = self._frames[self._index]
# add one to index if the index is less then the amount of frames
self._index = (self._index + 1)% len(self._frames)
self._taskID = self.after(self.delay, self._loop)
root = tk.Tk()
root.geometry("500x500")
# create a activity image widget
#root.b = AcitivityImage("activity", 3, "png", root)
#root.b.pack()
# create the activity widget
root.a = Activity(root, 500, bg = "yellow")
root.a.pack()
# start the loop
root.a.start()
#root.b.start()
# stop the activity loop after 7 seconds
root.after(7000, root.a.stop)
#root.after(8000, root.b.stop)
root.mainloop().
没有答案,但也许这可以帮助MacOS https://gist.github.com/pudquick/f7cefd0d4320e0b648da –
可能你将不得不使用'Canvas'或'Label'来显示图像,但是你必须自己动画(使用'root.after') – furas
@NelelSegura - Huh。这依赖于'AppKit' /'Cocoa'。有没有一种方法可以将'AppKit'的小部件与'Tkinter'的小部件混合?我的印象你不能。 – ArtOfWarfare